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E3 2013: What is Retro Studios Planning for the Wii U?

Retro Studios has been suspiciously quite since helping to complete Mario Kart 7 on the 3DS in 2011. Furious Francis discusses what you can expect from Retro Studios at E3 2013. Could it be the rumored Metroid Prime 4?

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Author: Francis@PE (14849 Posts)


10 Responses to E3 2013: What is Retro Studios Planning for the Wii U?

  1. Furious Francis says:

    I just want Retro's new game! The engine is going to be perfectly optimized for the Wii U. And it's going to handle games at 60 FPS! A new Metroid game is what I want, but Star Fox would be cool.

    • Dusk says:

      I'm in the metroid line as well personally, but I'm pretty sure I'll be happy with pretty much anything they put out. They haven't let me down yet.

    • RicardJulianti says:

      While it would be awesome to have Retro handle Star Fox, I feel like it would be even more awesome with someone like Platinum. Having an intense "bullet hell" type Star Fox, with frantic on-foot action along the lines of Vanquish would be phenomenal (if they insisted on having foot combat anyway). Star Fox's story and dialogue always kind of fit the cheesy sort of thing that Platinum puts out AND Kamiya has always wanted to work on the franchise.

      I believe he even cancelled his own 3d shooter after Star Fox 64 came out. It would be a labor of love.

      It doesn't even matter though…..Retro's game will blow us all away. I'll need to practice picking my jaw up off the floor before E3….

  2. AaronB says:

    HD vs. SD is a big deal, but 720p vs 1080p is barely noticeable imho. I'd be very happy with stable 720p at 60fps.

    If Retro's new game looks a little better than PS360 and close to what we've seen of the PS4 games so far, that would be a nice boost. Especially if the engine becomes popular for other games.

  3. RicardJulianti says:

    Another thing that excites me about what Retro is working on, is the amount of high profile hires they have made. Naughty Dog, Vigil, Junction Point, Bioware, and a few more studios I can't recall at the moment have all had people leave to join Retro. They are mostly animators and artists, and considering the games they have worked on….very exciting.

    I don't think she has worked on any games, but they have also acquired this artist: http://beastofoblivion.deviantart.com/gallery/?of

    Personally, I would greatly prefer to have 720 at 60fps over 1080p at 30. PC gamers even do that all the time, prioritize a smooth framerate over retina burning resolution and frill effects. 60fps on my 42'' 120hz tv is going to be absolutely stunning.

    • AndrewKV says:

      I think they got people from both Iguana and Rare. Can't remember where I heard that, though.

      • RicardJulianti says:

        Aww…..I miss Iguana. Turok and Turok 2 were a two of my favorite games on the 64. I went absolutely bananas over Banjo Kazooie, Diddy Kong Racing, Donkey Kong and Perfect Dark too.

        Hopefully that is true. The anticipation is killing me.

    • Dusk says:

      Totally agree with ya there on all fronts. Most people can't tell the difference between a high quality 720p TV and high quality 1080p TV unless they are sitting right in front of it anyway. I have tried to tell the difference and haven't noticed much of anything. The biggest thing people will notice is the quality difference between different makers. But yeah, smooth is better.

      • RicardJulianti says:

        Exactly. It is actually next to impossible for the human eye to tell the difference between 720p and 1080p at certain distances.

        For example; if you have a 50'' tv and play a game at 1080p, you better be sitting closer than 8-9 feet, otherwise the difference between that and 720p is incredibly hard to discern….IF you even have perfect eyesight. Smaller tv's require you to sit closer to notice the difference.

        It's the same reason 4k tv's are absolutely massive….you physically cannot tell the difference unless the original image is large and you are close enough to make out the fine details. This isn't going to change either…..unless human eyes evolve to detect the higher fidelity, but that takes generations and it really isn't necessary to our survival so it's probably not gonna happen.

        I feel like that is a big draw for many of the HD reskins out there. Sure the game has high resolution textures, but it still has the same geometry and so forth…..BUT those games usually run at a smooth 60fps, which for things like Perfect Dark, is sweet.

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