Epic expects next-gen game development to cost double the current rate

Potentially horrible news for consumers came from Epic Games’ Chief of Technology adviser Tim Sweeney stating that next generation development of games could cost double the current rate. These increased costs could be passed on to the consumer. 

Speaking at the Montreal International Game Summit, Sweeney claimed that games will indeed cost a least double to produce. Epic is the company that created the first “next gen” demo called Samaritan which the company conceded it was “greatly worried” about final costs. It took a team of 30 people four months to create; an output that isn’t sustainable in the long run. Here is the clip if you missed it.

“If we extrapolate that into creating an entire game, we were worried that the cost would go up by a factor of three or four or even five in the next generation. And of course, we felt that was not acceptable.”

Tim Sweeney is also not the biggest fan of Free to Play games stating,

If a user has world-class, AAA free-to-play games to choose from side-by-side with $60 games that are available only on a disc in a retail store, free-to-play games are very likely to win. So we need to really be mindful of this trend and start building games that have monetization and are designed to be piracy-proof.”

SourceGI,

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