Gaijin Games Details the Upcoming Bit.Trip Runner 2 Patch

Some users, including myself, are experiencing problems with Bit.Trip Runner 2 on the Wii U. Gaijin games have heard our cries and are working on a patch that will be released ASAP. Check out all the fixes they have planned below. Please go out and buy Runner 2 on the Wii U eShop or Steam, its really good!

At the start of the game, when it asks you if you want to log in, we’ve added some feedback so it doesn’t look like the game is hanging.

The leaderboards will only save your highest score, as expected, instead of your most recent score, which it does now.

If you lose your internet connection during play, we’ve allowed you to reconnect by going to the leaderboards menu.

We’ve fixed false score reporting for in-game Rewards.

We’ve fixed an issue with the level start mini-leaderboard telling you you’re offline when you’re actually online. It will populate this list with global scores if you don’t have any friends who have played the game yet.

We’ve fixed an issue in the settings menu that resets your settings every time you enter the menu.

And last, but not least, we’ve tried to fix the issue that locks up the Wii U system upon powering down or quitting out of the game via the HOME Menu.

But a note on that final issue: We had never experienced this issue on our devkits, during development, so it seems that this is an issue that only occurs on retail Wii Us. This makes it super gnarly to debug. It might not even be our bug. But we have tried to fix it. 

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