God of War Ascension team is ‘Nerfing’ the Difficulty in Trial of Archimedes

Sony seems to be changing a lot of things with the game because some fans, or certain bald headed guys think its wrong. In the latest change to God of War Ascension, Todd Pappy has said the team is working on a patch to reduce the difficulty in the Trail of Archimedes. 

There are sections in the game Trail, that have multiple waves of enemies, with no health, or checkpoints. Many gamers are saying it’s too hard. The patch should be released soon, according to the game’s director Todd Pappy.

I guess that’s cool they can fix a issue, but I remember playing Vanquish’s challenge mode, that game was insanely unfair. It took me 3 days straight, 15 hours at a time to beat it.

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