February 13, 2013
360, 360, Metal Gear Solid Ground Zeros, PC, Portables, PS3, Wii U
11826No commentshttp%3A%2F%2Fplayeressence.com%2Fhideo-kojima-will-detail-the-fox-engine-of-metal-gear-solid-ground-zeroes-at-gdc%2FHideo+Kojima+will+Detail+the+FOX+Engine+of+Metal+Gear+Solid+Ground+Zeroes+at+GDC+2013-02-13+19%3A07%3A10Furious+Francishttp%3A%2F%2Fplayeressence.com%2F%3Fp%3D11826
Hideo Kojima will Detail the FOX Engine of Metal Gear Solid Ground Zeroes at GDC
Legendary creator of the Metal Gear Solid franchise Hideo Kojima will show off the new highly detailed FOX engine at GDC this year. The presentation is called, “Photo-realism Through the Eyes of the a ‘Fox’.
The presentation will show off some of the graphical components of building Metal Gear Solid Ground Zeroes. The talk will focus on the Fox engines lighting systems, character design, environmental elements, and FOX Engine tools. Technical director Junji Tago, lighting artist Masayuki Suzuki, and CF artist Hideki Sasaki will join Hideo Kojima on stage. GDC is taking place on March 25-29 at the Moscone Center San Francisco.
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