Metal Gear Rising’s original Developers did not want to Hand the game over to Platinum Games Initially
Metal Gear Rising Revengeance has went through a difficult development period. That was until Platinum games stepped in and stabilized development of the game. The guys over at Kojima Productions initially did not want Platinum Games involved. Hit the link to find out why.
In a interview with OXM, Kojima Productions veteran Yuji Korekado, discussed the atmosphere in the office when Platinum games was handed Metal Gear Rising.
“When Kojima Productions decided to send the game to Platinum, it was definitely a dark period. People had put a lot of effort in, and they were in a dark hole.”
He added, “When Platinum visited the studio to get an update on the game, I was asked to present the current status to them. It was a very complex emotion: I wanted to keep developing the game internally, but Kojima wanted to move it forward. It was frustrating but I had to move forward with it.
“Fortunately for me, I was able to participate in the development even after it went to Platinum. After I realised it was going to go forward, I cut off all my sour feelings and just got on with the work. When I saw the first Revengeance trailer, I realised it was something that Kojima Productions couldn’t have done – and that was something I felt great about.”
VG247 also interviewed Korekado about Platinum Games taking over Metal Gear Solid Rising, he also stated that Platinum games wanted to start the whole game over. But Kojima’s studio wanted to keep the current plot and characters they had already established.
“We started looking at Japanese studios who had experience in action games, and of course Platinum Games came to mind. When we first approached Platinum Games, the director, producer and whole development team said, ‘Well, please let us start from scratch with the story, characters and boss battles. We know it’s asking a lot but it will be something you will really like.’
“Platinum are in control of game development, but direction for the world, the story and cutscenes are all handled by Kojima Productions. We talk on a daily basis to make sure that story reflects on gameplay.”
The Full interview can be read over at VG247
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