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Tag Archives: Monolith Soft

Monolith Soft Helped Develop Splatoon, Would work on Zelda Wii U if Needed

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My favorite developers in the world, Monolith Soft, has discussed working with Nintendo and helping out with Zelda Wii U they’re needed.

Monolith Soft Confirmed to be Working on Next Game

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My favorite development studio Monolith Soft, has confirmed to GamesBeat that they are hard at work on their next game, presumably for the Nintendo NX (although there is no confirmation). The RPG studio also discussed a wide range of topics from Smash Bros. to Xenoblade Chronicles’ North American launch date.

Xenoblade Chronicles X Executive Director Disucsses Skells, Super Weapons, Design & more

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Executive Director of Xenoblade Chronicles X Tetsuya Takahashi has discussed the game’s Skells a bit more to Famitsu. Get his full comments below. 

Xenoblade Chronicles X – Iwata Asks Summary


Nintendo president and CEO Satoru Iwata conducted a new ‘Iwata Asks’ featuring Monolith Soft and Xenoblade Chronicles X. Get the full summary of the interview below. 

Xenoblade Chronicles Interview – Shulk in Smash, New 3DS, & more


Game Informer sat down with Monolith Soft’s Tetsuya Takahashi and Monster Games to discuss all things Xenoblade. Get the full details below.

Xenoblade Chronicles X is a First Party game, Nintendo Owns 96% (or more) of Monolith Soft


Lately, I’ve been seeing a lot of people claim that Xenoblade Chronicles X is a second party game, it should come to PC, and all sorts of nonsense. Sooo…. I’m here to set the record straight. Nintendo owns nearly 100% of Monolith Soft.

Back in 2007, Nintendo acquired 80% of Monolith Soft from Bandai Namco, later, Bandai Namco sold their remaining 16% of stock to Nintendo, making Monolith Soft a “first party developer”. I saw this thread over on the VGChartz forums, in addition to “some” of my own users on YouTube saying that Monolith is a “second party” studio for Nintendo. Just so we’re all clear. Xenoblade Chronicles X and Monolith Soft are as first party as Metroid Prime with Retro Studios. Hirohide Sugiura and Tetsuya Takahashi might own the remaining stock for the company, as they are the original founders of Monolith Soft. However, it’s completely possible Nintendo acquired the remaining 4%.

Final Fantasy 15 Developer will buy a Wii U for Xenoblade Chronicles X, Praises the Open World


Final Fantasy 15 developer Wan Hazmer, took some time out of his busy schedule to praise the Monolith Soft team for their work on Xenoblade Chronicles X. On his personal blog, Hazmer gushed over the Xenoblade’s huge open world then stated that he will buy a Wii U for this game alone.

New Information on Xenoblade Chronicles X Could Come on Wednesday’s Nintendo Direct

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Soraya Saga, the wife of one of the producers of Xenoblade Chronicles X has retweeted the announcement of the Nintendo Direct set for Wednesday at 5PM ET. When Saga retweets Nintendo Direct announcements, that is usually a sign we’ll get more footage on her husband’s game at the same direct. Let’s hope Nintendo can pull through with some new information or awesome footage of Xenoblade Chronicles X tomorrow! In the meantime, you can rewatch my analysis videos from 2013 and 2014 to refresh on the little details!

Exclusive Xenoblade Chronicles X Interview – YoVideoGames

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Matt from YoVideoGames had a exclusive Xenoblade Chronicles X interview with Corey from Nintendo’s Treehouse. This is a bit old, but i missed this one the first time around.

Xenoblade Chronicles X is Laying the Groundwork for HD Development at Monolith Soft

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Xenoblade Chronicles X is Monolith Soft’s first HD game. Many of the tricks, optimization techniques, and key areas needed in efficient high-definition game development is being made through Xenoblade Chronicles X. Producer Tetsuya Takahashi discussed this topic with EDGE.

Xenoblade Chronicles X – Gamepad Usage Detailed

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Xenoblade Chronicles X producer Tetsuya Takahashi has detailed what Wii U players can expect the Gamepad to do in the Monolith Soft RPG.

“We decided that it would be perfect to use as a navigation device, in the same way that a lot of tablet computers are. We’ve put some important features relating to the game system and your objectives onto the GamePad, so I feel that this should create a very user-friendly experience for players.” Source: EDGE 

Xenoblade Chronicles on New Nintendo 3DS – First Look


Check out the first footage of Xenoblade Chronicles running on the New Nintendo 3DS.

Xenoblade Chronicles X Quest System will be “Much more User-Friendly”


Xenoblade Chronicles X producer Tetsuya Takahashi, has stated that the quest log and system for this game will be much more user-friendly than Xenoblade Chronicles’ on the Wii. 

Xenoblade Chronicles X Might be the Biggest Open World game Ever


Xenoblade Chronicles X producer has revealed that the game’s map will be more than five times bigger than Xenoblade Chronicles on Wii.

Xenoblade Chronicles X – Wii U (Fan-Made TV Spot #2) – TonyKanameKuran


From the developer of the Xenosaga Trilogy and Xenoblade Chronicles comes an all new JRPG from Nintendo. If you dig giant robots, guns and ammo and epic storylines, you’ll gonna dig even more when you play Xenoblade Chronicles X from Nintendo and Monolith Soft… ONLY on Wii U!

Xenoblade Chronicles X Analysis: #2 WORLDVIEW – iYakku

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iYakku from YouTube has uploaded a new Analysis of Xenoblade Chronicles X on YouTube. Make sure you subscribe to their page as the guy or girl (not sure) does amazing work!

Xenoblade Chronicles X – Opening Intro with English Subs


iYakku has uploaded the English subs of Xenoblade Chronicles X’s opening sequence. Check it out below.

Xenoblade Chronicles X Analysis: #1 DOLL


iYakku from YouTube has put up a new analysis piece looking at Xenoblade Chronicles X’s DOLL. Check it out past the link.

Xenobladed Chronicles X – Gameplay Analysis – Part 1 & 2


Just incase some of you forgot, I uploaded my Xenoblade Chronicles X gameplay analysis’ today on PE Nintendo.  Watch both episodes below if you missed it.

Xenoblade Chronicles X – E3 2014 Gameplay Analysis – New Combat Abilities, Class Systems, and Story Details

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Francis from Playeressence breaks down the massive gameplay demo the Nintendo Treehouse team showed off at E3 2014. Combat improvements, new mechanics, class based characters, and more! Subscribe to my PE Nintendo Channel for more awesome content!

Xenoblade Chronicles X Reveal Trailer Analysis (2013) – Wii U’s Final Fantasy VII?

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This was my first gameplay analysis I did on Xenoblade Chronicles X back in 2013. Make sure you check out my E3 gameplay analysis of Xenoblade Chronicles X if you have already seen this one. Subscribe to my PE Nintendo Channel for more great content.

Xenoblade Chronicles X Developer Monolith Soft is Working on Multiple Projects

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The developers behind the massive Wii U RPG Xenoblade Chronicles X are reportedly working/helping out on several project according to Nintendo’s Mr. Takahashi. This was brought up at Nintendo’s shareholders meeting last week. Get the full Q&A past the link.