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Tag Archives: Monolith Soft

Project X Zone 2 – New Characters Announced


This week’s issue of Famitsu has revealed new characters for Project X Zone 2 on 3DS. Get the full listing past the break.

Xenoblade Chronicles X – More English Off-screen Gameplay

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Check out some more footage from the English version of Xenoblade Chronicles X. The game launches on December 4th, 2015.

Xenoblade Chronicles X: Survival Guide Ep. 2 – My LIVE Reaction!

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The second episode of the HYPE Xenoblade Chronicles X Survival Guide is HERE! Check out my LIVE reaction to all the JRPG goodness in the video! Subscribe to PlayerEssence for more awesome content.

Xenoblade Chronicles X – EGX Gameplay Presentation


Check out a brief gameplay demonstration for Xenoblade Chronicles X on Wii U, from EGX 2015.

Xenoblade Chronicles X Special Edition is Available for Pre-order at Best Buy


Best Buy has opened pre-orders for the Xenoblade Chronicles X Special Edition. The limited edition comes with the game, artbook, soundtrack and art card for $89.99. As of now, the game is launching on December 4th, but I think that will get pushed forward to November 20th, due to the Star Fox delay. 

Xenoblade Chronicles X’s Skell Flying Height is Quite Impressive

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Want to know how high you’re going to be able to fly with your Skells in Xenoblade Chronicles X? Check out this video below to find out!

Project X Zone 2 adds Chrom, Lucina, Fiora & KOS-MOS


Check out this awesome footage of Project X Zone  2 below. The team just announced that Chrom and Lucina from Fire Emblem Awakening. This is in addition to Xenoblade Chronicles’ Fiora and Xenosaga’s KOS-MOS!

Xenoblade Chronicles X – All Character DLC is FREE, Collector’s Edition Pickup & More! | PlayerEssence

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Francis discusses picking up the Special Edition of Xenoblade Chronicles X, free character DLC and more in this XCX update! Subscribe to PlayerEssence on YouTube for more awesome content.

PAX Prime 2015: The Art and World of Xenoblade Chronicles X – Panel Recap

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Get a recap of the art and world of Xenoblade Chronicles X at the PAX Prime 2015 panel.

8-4 Helping out with Xenoblade Chronicles X’s Localization

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8-4, who has helped out with previous Nintendo game localizations, has confirmed they are involved with Xenoblade Chronicles X’s western release.

Via: Twitter

Anime Expo 2015 – Bandai Namco on Project X Zone 2


Bandai Namco was at the Anime Expo 2015. Check out the wrap up below featuring Project X Zone 2 on 3DS.

Source: Bandai Namco

Want Baten Kaitos on Wii U or Nintendo NX? Let Bandai Namco Know

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In an Siliconera interview with Kensuke Tsukanaka, the director of Project X Zone 2, he hinted at the possibility of Baten Kaitos coming back if fans ask for it.

“Are fans ever going to see Baten Kaitos again, inside or outside of Project X Zone?” I asked Tsukanaka. He laughed, and responded:

“So, do you remember that KOS-MOS and T-elos, from Xenosaga, were in the first Project X Zone game? We didn’t include them just because Monolith Soft was developing Project X Zone, we put them in there because there were so many fans of their games on the team, and that they happened to make sense for the world of the game.

“The reason there’s not Baten Kaitos characters in the story is because they just didn’t seem to fit in anywhere. As for [Baten Kaitos] itself outside of Project X Zone, well, I can’t really say much about that yet, but I think we need some substantial feedback from fans before moving forward with a project like that. What do they want to see from it? What platform do they want to see it on? If we can gather more voices for Baten Kaitos, then maybe we can start something with Bandai Namco Entertainment. That’s about all I can say right now!”

Monolith Soft, along with tri-Crescendo, produced the Baten Kaitos games on GameCube. If there is another one in the franchise, chances are it comes to a Nintendo Platform exclusively.

Source: Siliconera

The Wii Lacking HD Ultimately Hurt Monolith Soft with Xenoblade Chronicles X

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While Xenoblade Chronicles and Xenoblade Chronicles X are both fine titles. The lack of the Wii being HD ultimately hurt Xenoblade Chronicles X’s development, due to Monolith Soft “being several years behind others in the development of an HD title”. This was in response to users leaving feedback about Xenoblade Chronicles X. However, Takahashi feels as this was a necessary step. The experience will ready him for his next title, where he plans to focus more on story.

Here is a list of feedback users left for Monolith Soft:

  • – A richer, more passionate story
  • – UI was difficult to use
  • – Battle system was a bit too complex
  • – Letters are too small
    – Inviting other party members was tedious
    – It would be cool to be able to go into out-space
    – Fans more lively online features in Monolith Soft’s next title

Takahashi concluded his thoughts below:

“Being several years behind others in the development of an HD title and taking into account Monolith Soft’s company size, there are just some thing that we could not achieve, which couldn’t be helped, but in order to move on towards the next step, there was no avoiding this. And that is the truth.”

Source: Siliconera

Monolith Soft Helped Develop Splatoon, Would work on Zelda Wii U if Needed

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My favorite developers in the world, Monolith Soft, has discussed working with Nintendo and helping out with Zelda Wii U they’re needed.

Monolith Soft Confirmed to be Working on Next Game

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My favorite development studio Monolith Soft, has confirmed to GamesBeat that they are hard at work on their next game, presumably for the Nintendo NX (although there is no confirmation). The RPG studio also discussed a wide range of topics from Smash Bros. to Xenoblade Chronicles’ North American launch date.

Xenoblade Chronicles X Executive Director Disucsses Skells, Super Weapons, Design & more

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Executive Director of Xenoblade Chronicles X Tetsuya Takahashi has discussed the game’s Skells a bit more to Famitsu. Get his full comments below. 

Xenoblade Chronicles X – Iwata Asks Summary


Nintendo president and CEO Satoru Iwata conducted a new ‘Iwata Asks’ featuring Monolith Soft and Xenoblade Chronicles X. Get the full summary of the interview below. 

Xenoblade Chronicles Interview – Shulk in Smash, New 3DS, & more


Game Informer sat down with Monolith Soft’s Tetsuya Takahashi and Monster Games to discuss all things Xenoblade. Get the full details below.

Xenoblade Chronicles X is a First Party game, Nintendo Owns 96% (or more) of Monolith Soft


Lately, I’ve been seeing a lot of people claim that Xenoblade Chronicles X is a second party game, it should come to PC, and all sorts of nonsense. Sooo…. I’m here to set the record straight. Nintendo owns nearly 100% of Monolith Soft.

Back in 2007, Nintendo acquired 80% of Monolith Soft from Bandai Namco, later, Bandai Namco sold their remaining 16% of stock to Nintendo, making Monolith Soft a “first party developer”. I saw this thread over on the VGChartz forums, in addition to “some” of my own users on YouTube saying that Monolith is a “second party” studio for Nintendo. Just so we’re all clear. Xenoblade Chronicles X and Monolith Soft are as first party as Metroid Prime with Retro Studios. Hirohide Sugiura and Tetsuya Takahashi might own the remaining stock for the company, as they are the original founders of Monolith Soft. However, it’s completely possible Nintendo acquired the remaining 4%.

Final Fantasy 15 Developer will buy a Wii U for Xenoblade Chronicles X, Praises the Open World


Final Fantasy 15 developer Wan Hazmer, took some time out of his busy schedule to praise the Monolith Soft team for their work on Xenoblade Chronicles X. On his personal blog, Hazmer gushed over the Xenoblade’s huge open world then stated that he will buy a Wii U for this game alone.

New Information on Xenoblade Chronicles X Could Come on Wednesday’s Nintendo Direct

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Soraya Saga, the wife of one of the producers of Xenoblade Chronicles X has retweeted the announcement of the Nintendo Direct set for Wednesday at 5PM ET. When Saga retweets Nintendo Direct announcements, that is usually a sign we’ll get more footage on her husband’s game at the same direct. Let’s hope Nintendo can pull through with some new information or awesome footage of Xenoblade Chronicles X tomorrow! In the meantime, you can rewatch my analysis videos from 2013 and 2014 to refresh on the little details!

Exclusive Xenoblade Chronicles X Interview – YoVideoGames

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Matt from YoVideoGames had a exclusive Xenoblade Chronicles X interview with Corey from Nintendo’s Treehouse. This is a bit old, but i missed this one the first time around.