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Ubisoft has Learned Their Lesson with the Watch Dogs Debacle

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Ubisoft CEO Yves Guillemot, has assured gamers that they have learned from their mistakes pertaining to Watch Dogs. The early showing then subsequent visual downgrade left a sour taste in a lot of gamers mouths. Guillemot has stated this issue will not happen again.

“With E3 2015 we said, OK, let’s make sure the games are playable, that they’re running on the target machines. When we show something, we ask the team, make sure it’s playable, make sure gamers can immediately see exactly what it is. That’s what we learned from the Watch Dogs experience – if it can’t be played on the target machine, it can be a risk.”

Via: MNN, Source: The Guardian

Author: Francis@PE (18949 Posts)


  • Santiago3:16

    I’ll believe it when I see it.

  • CapableTie

    It’s like half of their criticizims go right over their head, and the other half they say “oh yeah we screwed up there, but don’t worry we learned our lesson, go ahead and pre order our games”!
    The critisizism I want them to fix most is lack of new IP. Assassins Creed Unity had a terrible reception yet they are giving us another one after 1 year, something most people I’ve heard who like the series aren’t even happy about it. Also they continue to push out Just Dance, and it seems just slapped the Tom Clancy name onto The Division. I see this as them milking their franchises into irrelevancy, and this is what I want them to fix most.

  • ActivesiN

    good, now make watch dogs 2 better

  • Hardin Twentyfive

    They’re making EA look good. Do you know how hard that is?

  • Ryuken13

    Ubisoft as usual is blowing hot air like a stinky fart.. Smelly and no real substance after a few moments..

    Get rid of Uplay or make it optional instead of double drm and I will say they learned something.

    Quit whoring out your IP with sequel after sequel and actually create something new people WANT and I will say they learned something.

    Optionally, Ubisoft can simply quit making these bullshit interviews that are pretty close to flat out lies and fiction and I will say they learned something lol..

  • Jet Hammer

    Prove it then, show me a game that, in your book, can be considered successful at 1m sales threshold.

    • Ryuken13

      Why does it have to be that 1 million sales figure?? Absolutely irrelevant. A game simply has to meet or exceed forecasted sales..

      • Jet Hammer

        Oh waw, you’re full of confidence.

        I want Ubi to be happy with a low budget, ok selling game because, often, even when their game sells well above 1m, they aren’t happy unless it sells like blockbusters.

        In this article Yves Guillemot uses his trademark pretentious “sorry”. I want to hear his honest and humble “Thank you”.

        • Ryuken13

          Full of confidence?? I have no idea where you get that from or how it applies to this topic..

          I simply stated a basic business practice for games that works regardless of size.. You are armchair quarterbacking a company and wanting them to fit your idea of “what works”.. Here’s an idea: apply at Ubisoft.. If you have the qualifications to support your opinions perhaps you can get hired and make some changes.

          Another idea: Make your own game and release it the way you thing Ubisoft should be releasing games.

          Again, IMO you are fixiated on a meaningless number (1 million)..

          Also, I don’t buy in to the whole “thank you” statement from Yves as necessary.. Just make a good game at a fair price.. Keep the meaningless gratitude and focus on making the games better versus pointless interviews.

  • Jon Turner

    It will take more actions on Ubisoft’s part to see if they really have learned their lesson, but good for them to acknowledge it.

  • Kidking17

    Good to see them learn from their mistakes.

  • D.M.T

    Ubisoft is unable to learn from their mistakes. They are way too retarded. They will learn once they go bankrupt and I wouldn’t miss them if they cease to exist.