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Unreal Engine 4 on Wii U? “Hahaha no” says Mark Rein

You know what’s funny? The thought of Unreal Engine 4 running on Wii U. It’s a funny statement, at least according to Epic’s technical director, Mark Rein. Here is what he said when he was asked if Unreal Engine 4 would be appearing on Wii U. 

At Epic Games presentation at GDC, Mark Rein was asked if there will be Unreal Engine 4 games on Wii U, and he said:

“Hahaha no. I mean, sorry, it’s not really a correct answer. We’re not… we have Unreal Engine 3 for the Wii U. Right? And Unreal Engine 3 is powering all kinds of amazing games, still lots of games are being made with Unreal Engine 3. We announced today about a new Unreal Engine 3 license. Unreal Engine 3 doesn’t disappear because of Unreal Engine 4. But our goal for Unreal Engine 4 console-wise is next-gen consoles. That’s really what our energies are focused on. If you want to make a Wii U game, we have Unreal Engine 3, and it’s powering some of the best games on the Wii U already.”

Hahahah…. it’s just so funny, I mean, you know. ‘next gen’ consoles are only getting Unreal Engine 4 right? Except the fact cell-phones are getting Unreal Engine 4 games! Man, what’s up with this publishers and developers? Unreal Engine 4 is really scalable. Why can’t it be on Wii U?

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  • ck1x

    Sorry I copy pasted the previous comment, but it was basically the quote from an interview Mark Rein did with Engadget and he eats those words about WiiU not being able to run UE4…lol

  • ck1x

    Ck1x  +   2h agoLol you gotta love it when an idiot like Mark Rein puts his foot in his mouth… This comment comes from the latest interview with Engadget! Classic tool baggery. (During the presentation the day before, another journalist asked if Unreal Engine 4 would work on Nintendo’s Wii U — a console that straddles the line between next-gen and the current one in terms of horsepower. “Hahahaha, no,” he responded, which sent a wave of laughter through the room of journalists. But that’s not technically true, he admitted the next day, walking back his gaffe. “You heard the stupid gaffe yesterday about the Wii U,” he said. “If someone wants to take Unreal Engine 4 and ship a game on Wii U, they can! If they wanna ship an Unreal Engine 4 game on Xbox 360, they could make it happen.” While that game might not look as pretty as it would on a “true” next-gen console, the new engine is scalable to a variety of platforms, including mobile.) http://www.engadget.com/201… Not to mention why would anyone in their right mind in his position jeopardize possible future business revenues with Nintendo by making a stupid thoughtless comment? Its like these hardware engineers and developers want the rockstar status so badly, I’m waiting for them to break out snorting a line of coke on stage at E3 to prove how cool they can be…

  • gameflow

    First of all this was a very unprofessional statement. But this cleary shows what a lot of developers think about the Wii U. Yes, I dont like it either and believe gameplay, good level design and creative mechanics are much more important than pure gfx power. But you can't blame everything on the developers. Nintendo made a decision to focus -again- on a new way of user interaction, but at the expense of specs. And for developers it can be a problem having a less powerfull console, if you want to bring your game to as many platforms as possible. I dont want to start a spec/tech war here. I just want to say, that not every developer just "hates" Nintendo. Alot of the "not so good" reputation comes from Nintendo doing something different again and probably not listening to developers needs.

    But back to the Headline: Mark Rain already made a new statement, saying that Unreal4 can also support the Wii U (and a lot of other platforms). But because the engine is focusing on more powerfull systems, you wont get all posible features out of it. So no need to panic 🙂

    • Furious Francis

      There lies the problem though. The way the game industry is going. Everything is going to crash. Look at EA and Square Enix. Both companies CEO\’s are gone, yet they are among the industry leaders in games sold. Why is this? Because development costs are rising out of control, and developers are only relying on graphics to push their games forward. Look at Battlefield 4 for example, graphics next gen… gameplay, the same damn thing. Gamers are going to have to fork out $400 to essentially get the same game with better graphics. The mass amounts of shooting games are bogging down the development of new gameplay mechanics and innovation. But whatever, the Wii U is going to be just like the 3DS. It\’s starting slow, but things will pick up. Nintendo will sell a healthy amount of consoles, but overall they will be supporting the system themselves with little 3rd party support.

    • Furious Francis

      I see what Gameflow is saying though, some developers just need graphics to sell their games. We all know shooters are going to be the exact same thing on the PS4 and PS3. Killzone Shadow Fall looked next gen till the gameplay started, then it was good ol\’ Killzone we have already seen. Battlefield falls into the same boat. It\’s just graphics with no new gameplay mechanics. I can think of a bunch of cool things to do with the Wii U Gamepad, that would really innovate. But I guess I\’m the only one, because actual developers don\’t think much of the Wii U and the Gamepad.

  • Furious Francis

    It sucks the Industry looks down on Nintendo for some reason, but that's just the way it is.

  • Amigaengine

    I cannot understand why western developers or publishers hate Nintendo ? Iwata must be having three way's with their wifes and mothers.

    • wooferz

      Because Nintendo's platforms are about more than raw power. Also that sexual remark was neither witty nor appropriate.

  • wooferz

    I really don't care. I have a high-end PC and will be buying PS4, those will run the engine. Anyway, I will take games with unique artsyles like Okami, Kirby's Epic Yarn, Zelda: The Wind Waker, and Scribblenauts over "realistic" UE4 games any day.

  • Frank Urbanski

    Oh man, this industry…. They're all shooting themselves in the foot time and time again. "Our highly scalable engine that can run on smartphones can't run on Wii U."

    It makes me sad, but ultimately it makes me laugh. Because if anyone is going to come out of these next few years negatively, it's not gonna be Nintendo.

    Nintendo is literally one of those nerd stereotypes. They get picked on by the jocks, but they're so smart that once everyone gets out of high school, Nintendo moves on to college and graduate school, then opens up their own medical practice and makes millions. While Unreal, Square, and EA get held back twice.

  • RicardJulianti

    It almost sounds like what Silicon Knights was suing over. If developers want to use UE4 on Wii U, they can……roughly translates to, "We'll give them the tools, but figuring it out is up to them." It would be WAY too easy for them to not tell them tips and tricks to optimizing the engine for the console since they don't officially support it. Which is partially what Silicon Knights was upset about, even though they lost the lawsuit.

    I wouldn't be surprised if EA and Epic specifically made their newest engines with the intent of not supporting Wii U, just to spite Nintendo. Oh well, when devs are burning through $100 million+ per game just to use the damn engines….Nintendo will put out a comparable graphical experience with exponentially higher gameplay, for about half – 2/3 the cost.

    The UE3 Samaritan demo almost makes the UE4 Elemental demo look silly. Those particle effects are nice in that there are so many of them, but they REALLY take me out of the experience for the same reason. I would gladly take a slew of games that look as good as Samaritan or with a different art style, than ones that have all of those forced particle effects that make the game look absurd.

    I can't help but feel like if someone asked if UE4 was going to be supported for 360/PS3 he would have said, "Well, the engine is incredibly scalable so if developers want to try it out, sure go for it. Why not?"

  • koopzilla

    That was hilarious that time that Nintendo saved the game industry and allowed your company to even come into existence.

  • Ort-Meyer

    Poor choices of words and lack of professional business practices. Too bad that many game websites and trolls are using his statement to spin the situation in a negative way.

    What most people are failing, and are going to fail, to realize is something in his statement. There is a big difference between "UE4 will not be supporting the console" and "it is up to the devs to port their UE4 games to the WiiU if they want".

  • sergio111293

    Mark Rein, You're a F**king Prick. . .
    Epic games are probably the Biggest Graphics whores in the industry.
    Epic has been unclear about the Wii U’s support for UE4 in the past, with Epic co-founder Mark Rein telling Videogamer that Epic doesn’t intend to bring the engine to Wii U, but that “if a customer decides they want to port an Unreal Engine 4 game to Wii U, they could.”

    • wooferz

      I don't think Mark Rein will be laughing when developers complain about the extremely high costs to develop a UE4 game.

  • Silver

    Im getting sick of this. I know it's just video games, but it just keeps getting worse. Article after article after article of nothing, but negative comments and news about Nintendo. I don't think i've ever seen it be this bad before.

    I just want some good Nintendo news for once. Something to blow me away. Being a Nintendo fan is becoming tiresome.

  • darkgamer001

    The bias that some of the 3rd parties have vs Nintendo is sickening. I'm almost happy that the industry is inevitably heading for another crash, and many people will either have to get their priorities straight or go bankrupt…coughTHQSquareEnixEAcough…