Xenoblade 2 is on track to be one of the greatest RPG’s every created, and it could end up being the Wii U’s Final Fantasy VII.
Before you even read the article, take a moment to absorb the trailer of Xenoblade 2. Observe the game, and see if your can point out all the innovative gameplay styles this epic RPG features.
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First, I want to clarify what I meant by saying Xenoblade 2 will be the Wii U’s Final Fantasy VII: A game so great, it sells systems, and redefines the genre. For those who do not know, Monolith Soft is a bunch of old Square Soft employees from the good old days. Back when Square Soft was kicking-ass with games like Chrono Trigger, Final Fantasy 6-10, Secret of Mana, and Chrono Cross. They were the best of the best, in the golden age of gaming. This was back when Square Soft actually made games that not only rivaled Nintendo’s quality, it actually beat them at times. However, all good things must come to an end. Square Soft had a mass exodus of developers. The creator of Final Fantasy, Hironobu Sakaguchi, left to form his own team, Mistwalker. While other former Square Soft employees joined up to create Mononlith Soft in 1999.
After years of making franchises like Baiten Katos and Xenosaga, Monolith Soft was sold to Nintendo in 2007, and the rest is history. Monolith Soft has been producing excellent software for Nintendo like Xenoblade, Soma Bringer, and Project X Zone. Their latest creation, Xenoblade 2, will revolutionize RPGs. Xenoblde 2 has two key factors going for it: Innovation mixed with familiarity
Monster Hunter Style Battles
Monster Hunter is a fixture in the Japanese community, often being played casually by children and parents. However, that game has a hardcore side like you’ve never seen. The collecting, battling, difficulty, and challenge are some of the toughest in the industry. There’s so much to do, and not enough time to do it. Xenoblade 2 looks to emulate the massive battles in Monster Hunter, but takes it a step further. Monolith Soft is looking to capitalize on the success of Monster Hunter, by putting their own unique spin on it.
Complete open World
In this age of simple mechanics, and linear gameplay (yeah I’m looking at you Final Fantasy 13). Xenoblade 2 throws a nasty wrench into all of that. The game is massive, I mean huge! You see somewhere in the distance? You can go there. The environments are detailed, varied, and gorgeous. Xenoblade 2 proves that raw tech specs are one thing, but optimization is key. The World in Xenoblade 2 is bigger than Monster Hunter 3 Ultimate’s, crushes the size of Final Fantasy 13, and looks better than both of them.
Unparalleled Amount of Customization and Depth
Xenoblade 2’s battle system will blown you away. While it’s similar to Xenoblade Chronicles battle system, it takes things to a drastically higher level. Creativity and customization will be a key in Xenoblade 2, but you’ll find the developers creating new mechancis that really open things up. Anytime you get a piece of armor, weapon, or shield, there’s always a use for it. Even if the weapon is old, there will be ways to use it. As you saw in the trailer, players now have the ability to switch weapons on the fly. This will come in handy, because enemies can gain residence and exploit currently equipped weapons your party is using. Inventory screens will be handled via the touch screen. Giving you detailed information for your parties equipment, similar to Fire Emblem Awakening.
Online Co-op at it’s finest
Monolith Soft recently said they wanted to create a game as addictive as Bethesda’s titles. Well congratulations Monolith, you did that with Xenoblade on the Wii. Xenoblade 2 is on another level. Bethesda usually doesn’t do co-op in their single-player games like Fallout and Skyrim. But Monolith Soft’s Xenoblade 2 will have co-op, and it’s local + online. I don’t know too much about it, but I can only expect it to be nothing short of amazing, considering how good Monster Hunter 3 Ultimate’s online is. In the reveal trailer, you can clearly see a chat log and player names on the left hand side of the screen. While Nintendo has not confirmed online multiplayer, it looks like it is a lock to be in the game. However, Nintendo could still pull the plug on multiplayer, if Monolith Soft runs into problems.
The thing that really makes Xenoblade 2 unique, is the mechs. I’ve never played a game that has, Monster Hunter style battles, Final Fantasy style customization, open world gameplay, and mech combat. The mech combat in Xenoblade 2 isn’t a gimmick either. It’s going to be integral part of the game. As some Monsters will need a little more fire power to take down. Xenoblade 2 has it all, the battle system is innovative, the graphics look great, the world is huge, the monsters are massive, and it’s made by the best JRPG developers in the business.
More information about Xenoblade 2 will be coming at E3. That’s where that game is going to get it’s coming out party. Will any game ever match Final Fantasy VII’s epic set pieces and emotional impact? Probably not, but I can say with 100% confidence that Xenoblade 2 is going to be a massive hit on Wii U. It’s just too innovative, unique, and good to be overlooked.
What do you guys think about Xenoblade 2? Excited as I am? Not that excited? Where does this game rank on your Wii U hype list? Put them in the comments below.
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