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Star Fox Zero - Hideki Kamiya not Involved, More Development bits

star-fox-zero-2

Star Fox Zero is co-developed with Platinum Games. However, Hideki Kamiya is not involved with the project at all. He is currently hard at work on Scalebound for Xbox One.

Miyamoto on the connection to Star Fox 64…

“The overall structure is very similar, but the gameplay, bosses – lots of new content in there.”

Miyamoto on the different views you get on the TV and GamePad…

“We’re definitely going for a different feel where it’s very cinematic, but you’re able to control everything at the same time, so it’s between a movie and a game.”

Miyamoto on the game’s look:

“There’s a strong interest in having a connection with the established aesthetics of the franchise. My big thing was that, even as computer graphics technology develops, it kinda results in people making things that look the same, so one of my concerns is making something that looks unique.”

Miyamoto on working with Platinum…

“Nintendo’s working hard in terms of partnerships with lots of different development companies to try and create as many different titles as possible. The way I think about this kind of development is, a small team can create the core of the game, and then we think about who we want to shop that out to. It was at this exact time last year, when we were showing off the Star Fox prototype, that Platinum Games was talking about wanting to put the Arwing in Bayonetta 2. And that project was wrapping up, so I thought, ‘this could be good,’ so I talked to Mr Inaba about getting a partnership going.”

– Platinum is making Project Guard into a full game

Hashimoto on any involvement from Star Fox fan and Platinum staffer Hideki Kamiya…

“The only input from Mr Kamiya is, do your best! My background is in creating climax action scenes, so I like to think that we’ve put a lot of that element in.”

“Mr Kamiya tends to get everything down in very very precise detail before moving forward, and… you can experience his attention to detail right through the game. My way of working adds a bit of immediacy to it, so while the game is being programmed I’m always bringing new ideas, just writing them down on paper and passing them on to the programmers.”

Via: Nintendo Everything

Author: Francis@PE (18625 Posts)


  • Phantom_6thMan
  • Jon Turner

    BTW, unrelated, but where’s Devil’s Third? Weren’t we supposed to see that in the show?

    • Hardin Twentyfive

      It better be in the Treehouse today or tomorrow.

      • Jon Turner

        How many more days of E3 are left? Just today and tomorrow? If so I hope it shows up. It’s weird knowing that it’s coming in August in Japan and Europe but strangely not in America. Shouldn’t it be hitting around that time as well?

        • Hardin Twentyfive

          I was looking at an infographic of releases Nintendo released yesterday. It started in September and Devil’s Third was not there, so maybe a July/August release in America?

          • Max Patterson

            It was revealed that Europe would get it on August 28th.

          • Hardin Twentyfive

            Yea. I know. Wondering if America will get it first, second, or last

        • Max Patterson

          We have today and tomorrow yes.

  • Phantom_6thMan

    Even though it’s not Platinum’s main team, hopefully this is helping build a stronger relationship between Platinum and Nintendo.

  • Hardin Twentyfive

    Can’t wait to see what they do with Project Guard

    • Titangamecube

      Project guard was that TD game right?

      • Hardin Twentyfive

        Yea. Now that I think on it, where’s Project Robot? That was interesting

        • Titangamecube

          Yeah thats weird. Maybe it will be incoporated into Star Fox? idk.

        • Max Patterson

          Miyamoto said Project Robot is on hold due to Starfox but he’ll be working a bit with Project Guard.

          • Hardin Twentyfive

            Oh OK that’s cool.

    • CapableTie

      I thought he said Project Guard and Project Robot were gonna be part of StarFox? I’m a big fan of tower defense, so I hope it does get incorporated with StarFox. Don’t really care for the other one though

  • ednice

    I thought his only input would be “Your mom”.

  • Ray01X

    “There’s a strong interest in having a connection with the established aesthetics of the franchise. My big thing was that, even as computer graphics technology develops, it kinda results in people making things that look the same, so one of my concerns is making something that looks unique.”

    The legend has spoken!

  • Saleem Rasul Abdul Aziz

    Knowing Kamiya and his obsession with detail this game would have only been coming out in in 2017 XD

    I think he is awesome but I also think just seeing what other members of PG can do is awesome in its self.

  • stoneman

    i think this was pretty obvious platinum is a small studio and currently they are working on something like 5 games right now.

    im surprised that they actually are helping with this game and i have to wonder how much are they actually involved.

    • Saleem Rasul Abdul Aziz

      They seem to be the go to team these days. Scalebound, Transformers SOny’s game and of course Starfox! Very very talented team.

      • stoneman

        really looking forward to the transformers game, also hopefully scalebound impresses me enough to actually feel its worth dropping money on an xbone

        • Saleem Rasul Abdul Aziz

          Thing about that is I dont get why Activision wont do a Wii U version. You have a team right here who knows how to code for it. With its look and all it would be a perfect fit for the console. I am a bit sad about that.

          • stoneman

            yeah its sucks, but luckily i just recently built a gaming PC so ill still be able to play it, id rather have it on Wii U but thats just how these third parties work.

          • Saleem Rasul Abdul Aziz

            The only PC I have is a celeron laptop =(

            Its great for work watchin movies but kind of useless when it comes to everything else.

          • stoneman

            yeah dude i feel ya, i used to only have a crappy 7 year old sony vaio laptap. waiting for 2 years for xbone and ps4 getting some good games, i just said F it and put money towards getting a decent PC. if third party games is all those systems are going to offer may was well play the best versions amirite?

          • Jon Turner

            I’ll say, especially given that Platinum genuinely seems to enjoy working with Nintendo. But I guess the problem has to do with that WiiU didn’t work out for them financially. None of their offerings performed particularly well; they seemed fine on the Wii though.

          • stoneman

            its always nintendos fault isnt it, you do realize that bayonetta 2 did better then the first game that was on 2 consoles with a combined install base of 60 million?

            lets be real here its activision that didnt sign off on a Wii U version, maybe if they didnt waste resources on last gen ports of the 360 and ps3 they could do a Wii U version.

            whats next you going to use some retarded arguement about architectures or power?

            hell smart one did you know platinums games all historically dont sell well, whats the excuse if scalebound doesnt sell? or how about anarchy reigns on ps3? how about vanquish?

          • Jon Turner

            I didn’t mean Platinum when I said their games didn’t perform well on Wii. Bayonetta 2 has done pretty good overall, no mistake. I was referring to ACTIVISION, not Platinum. IIRC, Call of Duty and Guitar Hero were both big hitters on Wii. I don’t know what happened with CoDII though.

          • gaugheyad

            Whatever Activision wanted to happen, and that wasn’t for it to sell well as once again they played ‘find the Nintendo game’ with it and pretty much refused to admit it existed or support it. Plus they released it on everything else two weeks before the Wii U launch and since CoD is such a front loaded game in sales, most everyone that wanted it had already gotten it on another platform.

            Why not wait the two weeks and release it on the day the Wii U came out? They’d do it for Sony or MS in a heart-beat.

            Hell, it was on the back of the box that the pre-order map was supposed to come with the game! It took TWO YEARS to actually see release on the platform.

            Activision failed the Wii U and Nintendo customers, not the other way around.

          • Guymelef

            Guitar Hero Livr is coming to Wii U. So yeah, no COD, but it’s ok.

          • Jon Turner

            I’m really not a fan of Guitar Hero OR Call of Duty, to be honest, but I recognize that those franchises WERE huge on Wii.