Tag Archives: Wii U
Tomonobu Itagaki has addressed the poor reviews Devil’s Third has received from the European press. He admitted the scores have been awful and he values the feedback. However, he feels that a lot of the reviewers weren’t given a chance to evaluate the game properly. You can get his full statement below.
Nintendo has uploaded the full panel for Xenoblade Chronicles X held at PAX Prime 2015. Check it out below.
Nintendo has started a new series on there YouTube channel for Xenoblade Chronicles X! It’s a survival guide that takes you through the various mechanics of the massive JRPG!
A new Splatoon update will be coming this week. It’s scheduled to go live on Tuesday at 10PM ET/Wednesday 04:00 CEST.
Nintendo just announced the special edition for Xenoblade Chronicles X on Wii U and people seem to be pleased! The awesome limited edition sold out on Amazon almost as fast as it went up. Lets hope there will be some other places you can order it or Amazon will get more in-stock soon. Xenoblade Chronicles X launches in December for North America and Europe. Source: Amazon
Nintendo sat down with the Twitch crew to show off more Xenoblade Chronicles X on Wii U. Like always, the game is looking freaking amazing. There seems to be some synching issues with the audio and video though.
Source: Ego Product
Nintendo of America has finally revealed the special edition for Xenoblade Chronicles X on the Wii U.
— Nintendo of America (@NintendoAmerica) August 29, 2015
Here’s what comes in the full package:
- A copy of Xenoblade Chronicles X – features special edition art on reverse side.
- Special edition packaging.
- Custom USB – includes a digital copy of the game’s soundtrack.
- An art book – features over 100 pages of game concept art in a 11″ x 7.75″ book.
- Matted art card.
Full announcement from Nintendo past the link.
Check out this awesome match between two of Houston’s best players! The Ryu in this match is pretty good.
Check out the entire Nindies @ Night presentation from PAX Prime 2015, hosted by NOA’s Damon Baker, featuring games such as Shovel Knight: Plague of Shadows, Hive Jump, Fast Racing Neo, Kerbal Space Program, as well as the reveal of the Shovel Knight amiibo!
Check out this new trailer for FAST Racing Neo on Wii U from Nindies@Night PAX. It shows off the beautiful graphics and intense speed players will be experiencing this fall.
Check out 44 minutes of gameplay footage from Runbow on the Wii U.
Source: Nintendo World Report TV
Check out a few Japanese commercials for Super Mario Maker on Wii U!
A new rumor has popped up saying that XSEED is unhappy with Nintendo over their publishing of Devil’s Third. Apparently, XSEED was set to publish Devil’s Third in North America, but Nintendo changed their mind at the last second. There were rumors XSEED would publish the game in North America, but nothing was confirmed. Via: GoNintendo, Source
Devil’s Third reviews have begun to hit the web and it’s not looking good for the action-shooting hybrid. Get the initial batch of reviews below.
More as they come in from GameRankings.
Shin’en’s Manfred Linzer has discussed why they choose to develop on Nintendo hardware, Fast Racing Neo and possibly talking about their next game in 2016.
NWR: What makes FAST Racing NEO a Wii U game? Are there things the team could only do on a Nintendo platform?
S: It’s hard to say because we’re a Nintendo developer. We develop every game on Nintendo, so I don’t know what would be different if we would go and develop a game on another platform. We think Nintendo is a good environment for us, we’re very happy, there’s no reason to change. We want to show that it’s possible to develop a full-featured game because it has 60 tracks, 16 cars, multiplayer, local 2 and 4 player splitscreen, online multiplayer, hero mode… it’s like a full featured game, but it’s on the eShop. I think that’s the way to go, and even for Nintendo that’s something special. We think we can put something special out there, and we hope you can support us to bring those kinds of games in the future.
NWR: Where does the studio see itself in a couple of years from now? You’ve said you only make games for Nintendo systems, so are you already thinking about what’s next after FAST?
S: We’re already brainstorming but we can talk about it when we’re ready. Fact is, we don’t know what’s in the future, but we’d love to stick with Nintendo hardware, eShop games and if FAST is a success we’ll keep going. Maybe next year we’ll talk about the next game.