Category Archives: Xbox One
Microsoft Corporate VP Kudo Tsunoda, has stated that Sea of Thieves will be the “best game that Rare has ever made”
“I think what you’re gonna see in Sea of Thieves as we go forward and start talking more about the game is how Rare is enabling that kind of player-generated emotional and memory-driven stories that can happen within a game to happen within Sea of Thieves. And I think that’s what Rare does well. That’s what we’re going to keep having them doing in the future. And Sea of Thieves is gonna be the best game that Rare has ever made.”
Rumors have begun to swirl that Mighty No. 9 will be delayed to 2016. GameInformer has reported that the game will miss 2015. Mighty No.9 is set to release on Windows PC, Mac, Linux, PS4, PS3, Vita, Xbox One, Xbox 360, Wii U, and 3DS. Via: VGChartz
Many wondered how ZombiU would play without the GamePad on PS4, Xbox One and PC. Ubisoft has detailed what they have done to transition the experience. Many of the GamePad interactions have been moved to the TV screen. The local Multiplayer has been removed completely, but two more melee weapons were added. Get the full details here, Zombi launches on August 18th digital only.
Star Wars Battlefront will feature a 10v10 online team deathmatch mode called “Blast”. Rebel forces will battle Imperial factions in this 20 player game mode. The side who gets 100 kills first or has the most at the end of 10 minutes wins.
“One battle you’ll be fighting within interior levels on Endor or Sullust,” said lead level designer Dennis Brännvall. “In the next battle, you might find yourselves among Tatooine’s dusty canyons, or inside the undeniably cool Ice Caves on Hoth.
“My favorite is the verticality of Tatooine, fighting by the Sandcrawler.”
“As in other Star Wars Battlefront game modes, the key to success is choosing a hand with a weapon layout that suits you and the battle conditions,” said Brännvall. “Also, you’ll find weapon pickups strewn across the map, and since there are no vehicles or Heroes & Villains joining the fight, the strategic value of these pickups is quite high.
“Whether you pick up a Droid scanning for nearby enemies or a turret that’ll control a zone for you, the pickups can really turn the tide of a Blast match. They are not around every corner though, so keep your eyes peeled.”
Koei Tecmo has announced Arslan: The Warriors of Legend for PS4 and Xbox One. The game is based on the anime of the same name, and seems to have warriors/Musou style combat. Check out the announcement trailer below, it looks pretty cool. The game will launch in early 2016, the PS3 will get a digital only release.
Source: Koei Temco
The Rageaholic has uploaded a hilarious review of Batman Arkham Knight….. check it out below. Warning, Strong Language
Red Ash: The Indelible Legend is now backed up Chinese publisher Fuze Entertainment, with a confirmed release on PS4, Xbox One and PC. And its a good thing this happened, because it seemed like the game wouldn’t have made its KickStarter goal.
“Consider your pledge a contribution to stretch goals from here on out,” Comcept said. “Exactly what are those stretch goals? We’re sorry to say that will have to wait a little while longer.
“We’re very busy with many behind-the-scenes things over here, and we apologize if you feel left in the dark. As you can see, the things we have brewing that are keeping us occupied are big, and all for the purpose of getting you Red ASH in its biggest, bestest form. That’s the reason we’re less communicative than we’d like to be.”
Playtonic has revealed that Yooka-Laylee will be getting a physical and digital release for all platforms. The talent packed studio is working with Team17 to make this happen. Playtonic is targeting a October 2016 release for the 3D platformer.
“Team17 has significant experience in making the most of releasing a game.”
“Personally I feel it would be a great shame if after our great Kickstarter success, we delivered on our promise of a great game and then it underperformed sales-wise because we didn’t have the knowledge, or made a mistake in the way we released or marketed the game.
“Thanks to our Kickstarter backers, we’re on a really positive trajectory and Team17 is acting like a booster for us on top of that by handling non-game dev tasks.”
Playtonic is still sticking to a Wii U release, despite Nintendo’s next system seemingly right around the corner.
“Nintendo is not saying that much, it’s all still very secretive – I wish I knew more. But there’s nothing said that impacts any of our current plans. There’s still plenty to look forward to with the Wii U, right now I don’t foresee anything impacting us delivering that version.”
Hideki Kamiya is currently hard at work on the Xbox One exclusive Scalebound, but it seems there are some issues with his involvement at Gamescom 2015, and the advertising of his game. More details past the link.
Ubisoft knows exactly what Wii U owners want….more Just Dance 2016. Watch Tilmen from Nintendomination play the new demo released on the eShop.
During a Twitch livestream yesterday, Rare lead engineer James Thomas, hinted that new games could be added to Rare Replay via DLC.
“There is a wealth of titles that we could dip into; a huge heritage beyond the 30 that we chose. But that’s what made choosing the 30 so hard in the first place. We had to put aside [our own personal] preferences. We hope we’ve done [that], but you never know, there could be space for more.”
Ubisoft has officially revealed Zombi, or ZombiU, for the PS4, Xbox One and PC. The game is launching on August 18th and is digital only.
It seems like Capcom is trying to gauge interest and opinions on a potential remake of Resident Evil 2. Coming from the official Resident Evil Facebook page:
Hello Resident Evil fans!
This is Capcom R&D Division 1!
First off, we would like to express our deepest appreciation to all Resident Evil fans, for your passion, enthusiasm and continued support for the Resident Evil brand.
Enthusiasm for a Resident Evil 2 Remake is something we’ve been hearing from you over the years, and has drawn some recent attention in the media.
However, as the team owns the RE brand, we’re not certain how we feel about this approach, and would like to ask your honest and frank opinion about the “Resident Evil 2 Remake” and what the brand identity is supposed to be about?
“This nonsense really needs to stop.”
This week’s Media Create charts are in. Yo-kai Watch Busters was the top game sold, crossing 1 million units in Japan alone. The 3DS sold lead hardware sales with nearly 30K sold for the week. Get the full hardware and software charts below.
While Fallout 4 will support mods on PC and Xbox One, modding tools will not launch with the game this November. Bethesda VP of Marketing, Pete Hines, stated the team’s focus is on “finishing the game”.
“Nobody cares about mods if the game sucks. This has always been our philosophy. We shift energy to construction tools, the creation kit, and all of that stuff once the game is done, and we start to figure out what all of that is going to look like.”
PC owners via Steam will be able to download Final Fantasy Type O-HD on August 18th. The PC version will come with a host of improvements. Get the full rundown below. Via: VGChartz
- Upgraded graphics resolution options for high end PCs
- Improved in-game battle camera
- Full controller support
- Full Steam achievements and trading cards
- Scalable motion blur settings
- New character speed boost
- Increased blood levels from the original PSP version
- Customizable dynamic screenshot mode
AlphaOmegaSin discusses the recent “Women Video Game Characters Given a Realistic Makeover” article from Yahoo. Warning, Strong Language
Microsoft has announced the free games users can get with Xbox Live Gold this August. The headliner is Metal Gear Solid V: Ground Zeroes on Xbox One. The game will be free for the entire month. From August 16th to September 15th, How to Survive: Storm Warning Edition will be a free download.
“Xbox 360 owners can download Metro 2033 August 1 -15, and Metro: Last Light August 16-31, each for free as well.
More information on August Games with Gold, head over to Major Nelson’s blog.”
Square Enix America CEO Phil Rodgers discussed the decision to have Rise of the Tomb Raider a one year console exclusive to Microsoft.
“I hope fans know that it wasn’t an easy decision. I think any sort of partnership at this level is a decision that took a longtime for us to get to. The decision at a studio level, we took very, very seriously. We knew it would, in the short-term, disappoint fans,” Rogers said.
“Having been working with us on previous games in a lesser sense, they’ve been supportive. [However], for Rise of the Tomb Raider, they’ve just brought this passion and belief that has really enabled us to blow people away. People should feel that about Microsoft. Their commitment to Tomb Raider is just amazing for us,” Rogers said.