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Itadaki on why he kept Making Devil’s Third, Multiplayer & more

Devil's Third

Tomonobu Itagaki has detailed why he didn’t give up on Devil’s Third, multiplayer & more.

Thanks to Nintendo Everything for the roundup of information:

First, here’s what Itagaki had to say about multiplayer:

“There are things like diplomacy chat that only clan leaders can use, so you can have conferences with other clans. I’m a military enthusiast so there are also many political elements in the game.”

Famitsu then asks about being able to enjoy just the multiplayer:

“Of course. You can [enjoy the multiplayer] even without playing the single-player game. Even so, the single-player is packed with Itagaki-like things, so I’d like you to try it. In order to make both the multiplayer side of the game and the single player side of the game enjoyable, each of them required an amount of quantity, quality and scope. There are these two parts of Devil’s Third. That’s why it took time [to make the game].”

Moving away from the gameplay-side of things, Itagaki spoke about Devil’s Third in more general terms:

“When I became independent and thought what I’d create next, I had a strong desire to challenge myself with new things. Therefore I decided to create a completely new shooter game by using all the skills I have gained from making action games and fighting games – so Ninja Gaiden and Dead or Alive fans alike would want to play it.”

Devil’s Third has been in development for a very, very long time. Originally, it was announced in 2010. Itagaki could have given up along the way – especially when its first publisher THQ closed – but he persevered. In his interview with Famitsu, Itagaki explained why he continued with development:

“I didn’t want to betray fans. I didn’t want people to throw away their anticipation. The game is a grand sum of the work from all of the developers, so I really hope you pick it up. I think the game will become a breakthrough in the industry and take shooters to the next level.”

Via: Nintendo Everything, Source: Blog Esuteru 

Author: Francis@PE (19081 Posts)


  • Guymelef

    Nintendolife posted a preview based on what he says is “retail build” but without the multiplayer (it’s not yet enabled). While they don’t sound optimistic, after watching the vids (NL also posted) — it actually doesn’t look bad. Of course you have the feel of old-school action movies, cliche dialogue and all. Just hope multiplayer will have enjoyable gameplay.

  • Hardin Twentyfive

    “diplomacy chat”
    The F word will be used diplomatically. Oh, and Diplomancy=America
    Military enthusiast = America
    This game is confirmed 100% for the American people

  • abINC4l

    Very much looking forward to this game. At first I was apprehensive but Bayonetta 2 reminded me how much I love crazy Japanese action games.

  • Bernadet Gnuyen

    the games gonna be awesome we all know that already. just release it.

  • Wonder Dean

    Well, we’ll see the fruits of his labor soon enough. It’ll be fun to have another multiplayer shooter alongside Splatoon, since nobody else wants to put them on the Wii U…

    • Bernadet Gnuyen

      Eh what are you talking about? all these games still have a strong community of players on the WiiU.
      Cakatooty Black Ops II
      Cackatooty Ghost lol all cod games are terrible imo
      Mass Effect 3 definitive edition (Epic)
      Splinter Cell Black List
      Splatoon

  • Travis Touchdown

    “Don’t trust Itagaki, guys! The game isn’t very good! My reliable insider sources tell me so! Please donate to my patreon. I’ll block you if you ask me any questions.”

    • Wonder Dean

      “I always knew this game looked like garbage, which is I didn’t say anything a year ago when it was revealed!”

      • Travis Touchdown

        Do you know who I’m making fun of?

        It’s a specific person.

    • Revolution5268

      Who said that? Also who was asking for donations?

  • SpaceNinjaJoe

    Good Job, Itagaki. I’m really looking forward to playing this game.

  • uPadWatcher

    “Itadaki” ? I thought it was ITAGAKI, Francis.