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Ubisoft has Learned Their Lesson with the Watch Dogs Debacle

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Ubisoft CEO Yves Guillemot, has assured gamers that they have learned from their mistakes pertaining to Watch Dogs. The early showing then subsequent visual downgrade left a sour taste in a lot of gamers mouths. Guillemot has stated this issue will not happen again.

“With E3 2015 we said, OK, let’s make sure the games are playable, that they’re running on the target machines. When we show something, we ask the team, make sure it’s playable, make sure gamers can immediately see exactly what it is. That’s what we learned from the Watch Dogs experience – if it can’t be played on the target machine, it can be a risk.”

Via: MNN, Source: The Guardian

Does StarFox Zero Really Need Online Multiplayer? - Rule of 2 Review

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Rule of 2 Review discusses whether Star Fox Zero needs online multiplayer.

Source: Rule of 2 Review

The Witcher 3 x Splatoon - Real Games-As-A-Service (The Jimquisition)

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“Recently, two games came out that represent the ideal of the “service” a lot more than any product to have actively claimed the term. Let’s examine what they do, and why they humiliate the industry! Oh my Gods!”

Source: Jim Sterling

Comparing Exclusive Games on Wii U, PS4 & Xbox One - Andrew Eisen

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Andrew Eisen breaks down the exclusive games battle between Microsoft, Sony and Nintendo. The video is quite detailed and informative despite the somewhat brash title on his video.

Source: Andrew Eisen

Famitsu’s Most Wanted (6/18/15 - 6/24/15) - Final Fantasy XV and Dragon Quest VIII Lead

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The most recent Famitsu’s Most Wanted are in. Final Fantasy 15 and Dragon Quest VIII are the top voted. Get the full list of titles past the link.

Comcept KickStarter “Red Ash” is a Spiritual Successor to Mega Man Legends, Action Adventure RPG

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Comcept KickStarter Red Ash: The Indelibale Legend, has been revealed as a Spiritual Successor to Mega Man Legends. It will be a story driven action RPG with 3rd person shooter elements. The team is looking for $800,000. More details below.

Dragon Quest XI will be an Offline game for home Consoles

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Dragon Quest producer Yuji Horii, has stated once again that Dragon Quest XI will be an offline game for home consoles.

(On the series’ 30th anniversary, and DQ11) “I don’t have much to tell now, but we’re making many preparations. One thing is for certain, Dragon Quest 11 will be an offline game”

(About action combat like Dragon Quest Heroes) “No, Dragon Quest 11 will return to the roots of Dragon Quest. Another action RPG would be like Heroes, and we want to distinguish between the two.”

(On the possibility of a large-scale remake a la FF7 of older titles such as DQ3) “There are no plans at the moment, but there’s possibilities in the future.”

(On Dragon Quest for smartphones) “I think games should be designed for the platforms they’re on. Dragon Quest 11 is designed for home consoles.”

(On virtual reality) “I had the chance to experience Morpheus, and if I get the opportunity, I’d like to make something with that sort of technology.”

Via: NeoGAF, Source: ffing

Platinum Games Discusses the Nerve Wracking Nature of Working with Miyamoto on Star Fox Zero

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Platinum Games has detailed working with Nintendo and Shigeru Miyamoto on Star Fox Zero. Platinum Games’ Yusuke Hashimoto, discussed the matter with Wired.

“This is the first time I’ve ever done this kind of collaborative design. It’s not just with Mr. Miyamoto, but also with Mr. Hayashi here. The three of us are always working together and it’s very fun, but obviously when Mr. Miyamoto shows you something and is like, what do you think of this, and you have to come up with a good answer, it’s very nerve-wracking. I’m struck by how fast this goes. The turnaround between the exchange of the two parties is very quick. It’s a kind of development speed I haven’t really seen before.

We don’t want to make it a simple game, by any means. The challenge for us is, how to make a game that feels good and challenging to play for lots of different people?”

Via: GoNintendo, Source: Wired 

Reggie Fils-Aime on New IPs, Online Multiplayer & more

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Reggie Fils-Aime has discussed a host of topics with the Washington Post. The big man covered online multiplayer, new IPs and more. 

Splatoon is the Highest Selling Wii U eShop game of All-time

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Splatoon has become the highest selling Wii U eShop game of all-time. While there is no hard-numbers at this point, we do know its higher than 57,000 units. Via: Nintendo Everything, Source: Nintendo JP

ActiveGamerLife Podcast #39 - Nintendo like solution for NX

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The Red Knight, Terminator Juice and Mizzah Tee discuss a host of topics in the world of Nintendo.

Source: ActiveGamerLife

Microsoft “Completely Discounted Nintendo” When Planning and Releasing the Xbox 360

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Current EA CFO Peter Moore and Xbox boss Phil Spencer, were recently on a podcast with IGN. In the show, Moore said Microsoft “completely discounted Nintendo” when releasing the Xbox 360, due to how poorly the GameCube sold.

“I also then remember the E3 when, God bless, Kaz Hirai and Jack Tretton announced $599, and we were all back stage like ‘Woohoo!’ We knew then we had an opportunity to get ahead, drive ahead, get our games out quickly and get that lead. And I always said that the first to 10 million wins.” – Moore

“It was one of the greatest times of my career. You had to build a team, because we were growing then. We had prematurely put the Xbox to sleep, we needed to get ready for this and we knew what we needed to do. We had a three-day meeting at the Sheraton in Bellevue where we wargamed the scenario, and I actually played Ken Kutaragi. And we brought in a consultancy, it was a lot of fun. And the one thing we’d forgotten about, I don’t know if you remember this Phil [Spencer], we completely discounted Nintendo. Because they came off the GameCube and it was a disaster.” – Moore

“…and they destroyed both of us!” – Spencer

“Yes, with the Wii. But we wargamed for three days, what are you going to do, what do the launch titles look like, what are the marketing budgets, what is the positioning? And it was a fascinating experience which I’ll never forget. And this is a decade ago. And I actually played Ken, and my job was to destroy the launch of the Xbox 360.” – Moore

Via: Nintendo Everything, Souce: IGN

Dragon Quest VII and VIII Might be Getting a Western Release

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While not confirmed by Square Enix, it seems like Dragon Quest VII and VIII will be coming to the West. According to multiple people at the Japan Expo this past weekend, Dragon Quest creator Yuji Horii said the games will be localized in “French”.

Unseen64 says the Nintendo NX is not Aiming to Compete Against PS4 on a Power Level

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Unseen64’s Liam Robertson, has stated that Nintendo’s upcoming gaming device codenamed “NX”, will not be looking to compete with the PS4 on a “power level”.

When pressed about whether the NX is console or handheld, Tamaki would not reveal.

Project H.A.M.M.E.R. - What went Wrong with the Wii Title

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Unseen64’s Liam Roberston has uploaded a new video into what went wrong with Project HAMMER for the Wii. This video explains what happened within Nintendo Software technology as a whole, including some apparent racism.

Here is a summary of the video provided by Nintendo Everything
– After 1080, NST went on to start a new project (a small team that outsourced concept art, CGI opening, etc)
– The internal name for the project was MachineX
– In 2005 it had reached 75% completion and was nearing completion
– Japanese staff were overseeing the development at the studio which posed cultural challenges
– There were continued arguments and debate between the Japanese management and the NST developers
– At late 2007, it was 4 years in development
– Towards the end, changes were demanded to the environments and then the entire visuals
– This complete change despite mechanics eventually culminated in a more ‘lighter, casual’ visual style that was codenamed Wii Crush
– 2008 onwards, staff left
– Nintendo of America had to carry out a review of staff conditions which recorded a low morale
– Midway into 2009, a small number of staff still continued to work onto it until it ended
– NCL finally withdrew funding
– ‘Nintendo have made some great games, but with NST it came with a price': Former NST developer

Happy 4th of July from PlayerEssence!

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Hey PE faithful! Just wanted to say happy 4th of July and to be safe out there when lighting fireworks. There might be some posts today, but not much is going on. Make sure to check out some of my latest videos on E3 if you haven’t already done so. 

Nintendo Minute with the Regginator (E3 2015)

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The Nintendo Minute team catch up with NOA president and COO Reggie Fils-Aime about E3 2015.

Source: Nintendo

Zelda Triforce Heroes and Star Fox Zero - M. Productions

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M. Productions and crew discuss The Legend of Zelda Triforce Heroes and Star Fox Zero.

Source: M. Productions

Super Smash Bros. Wii U - For Glory! (Samus) - shofu

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Shofu is back with another For Glory episode of Smash Bros. for Wii U. This time, he is using the Legendary bounty Hunter, Samus Aran!

This Week on Xbox: July 3rd, 2015 (The Division, Battlefield & more)

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“Your source for all the week’s Xbox news. This week’s news includes the Criminal Activity Pack for Battlefield Hardline, signups for the exclusive Xbox One Division beta, pre-order Fallout 4 and much more.”

Source: Xbox One

Say Hello to the Nintendo PlayStation - Video

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User dizzle521 has uploaded the only know “Nintendo PlayStation” out in the wild. Check out the video below.

Source: dizzle521

OH SNAP! Bill Trinen will be Competing in Smash Bros. Wii U at EVO 2015

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Nintendo of America’s Bill Trinen has announced that he will be competing in Super Smash Bros. for Wii U at EVO 2015! Trinen’s starting pool is D46, you can check it out here. EVO 2015 takes place between July 17th and July 19th. Over 2000 participates are set to enter EVO this year in Smash Bros. Wii U.