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Reggie Fils-Aime Discusses Zelda Skipping E3, And Confirms It’s Coming to Wii U in 2016

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Nintendo of America President and COO Reggie Fils-Aime has discussed why the next console Zelda game was a no-show, in addition to it still coming to the Wii U in 2016. 

On the decision not to show Zelda Wii U at E3…

Reggie Fils-Aime: “It goes back to the statement i made earlier about how we view E3. We just fundamentally don’t believe in showing content at E3 that is going to be a long term proposition. We like to show content that typically will launch in the upcoming Holiday and maybe extending into the first half of the following year. And at this point, the new Zelda for Wii U is not a 2015 project.”

On how Nintendo showed Zelda Wii U last year even though it seemed like a Q3 game…

Fils-Aime: “No, but when we showed it last year, we believed it was a 2015 game.”

On whether he worries that not showing it sends the message to current/potential Wii U owners that it’s not a 2016 game…

Fils-Aime: “No. I don’t believe that it sends that messages. In fact, in separate interviews [Shigeru] Miyamoto has reinforced that it’s a 2016 game, and I also believe he’s reinforced that it’s a Wii U game because I know that there is that thinking floating around.”

Fils-Aime: “Our mentality is more near-term when we think about E3. And, yes, we take it on a case-by-case basis. There’s also a recognition that we didn’t want to frustrate the consumer. We could have scored a lot of points and showed some little tidbit of Zelda Wii U, but in our collective opinion the belief was, in the end, that would cause more frustration than benefit.”

On whether that’s based on knowledge gained from years of having to delay Zelda…

Fils-Aime: “It’s based on a collective belief — and when I talk collective, I’m talking about [Satoru] Iwata, Mr. Miyamoto, myself, Tatsuya Eguchi, [Shinya] Takahashi. The collective braintrust within Nintendo. It was our collective belief that it would have a negative effect of showing a game that we knew wasn’t going to be a next-six-to-eight-month-type of game.”

Via: Nintendo Everything, Source: IGN

 


  • Eric

    This makes sense, and it also tells me that Nintendo is going to be much more careful with revealing things in the future. True, it being shown last year made sense when this is taken into context because they thought Zelda would be ready by this holiday.

    And the fact that he had to reassure fans that it’s not being delayed in order to launch with the NX just shows me how far fans take things in a lot of instances. Heck, this whole E3 showed me how ballistic fans can get.

    Speaking of the NX, we literally know NOTHING about it, and yet there was already speculation that Zelda was going to pull a “Twilight Princess” and launch with that. We don’t even know if it’s a handheld, home console, or the purposed hybrid. Speaking of the console/handheld hybrid theory, is there really any basis for that? Or has it all been pure speculation? I know they are fusing their handheld and home console R&D teams, but is this all we have to go on? If history is anything to go by, they always release a new handheld first, then a home console. Who’s to say the NX won’t replace the 3DS, which is now starting to show it’s age?

    I know that the Wii U is doing horrible sale’s-wise. No denying that. And the 3DS is still selling well. But I also think people forget that Nintendo is supporting TWO platforms at once whereas Sony and Microsoft don’t (and let’s be honest, the Vita died a long time ago). Thus, their resources are split between the two devices. If they had only one device to work on, we would see less droughts. This is where the idea of a hybrid console sounds appealing.

    I do wonder, however, how such a console would function. Would the handheld device stream to the TV? Would it be dual-screened like the DS and 3DS? Would the “streaming box” add more processing power? There are so many things to consider here.

    The only way I see a hybrid console realistically working is having it pretty much be a handheld that can stream games to your TV screen. If the system is large enough to contain home console-level hardware, then it simply wouldn’t be small enough to be considered a portable. I mean, unless it’s as big as an iPad, I don’t see how you’re going to cram tech that would qualify as a next-gen console system in there. Portable consoles are known for being able to fit it into your pocket. You can’t do that and still have tech in it that would be considered suitable for a home console. I could be wrong, considering that the more modern chips out there far outclass what’s in the Wii U already. So if I am wrong, someone please correct me.

    Also, given the fact that Nintendo is expanding into the mobile market, the Quality of Life platform, and just how Amibo has exploded, the amount of manpower needed for that will be greater than what they currently have. They could expand their workforce, naturally, but they could also lessen the strain by dropping one of the console markets. Nintendo clearly enjoys both the handheld and home console markets, so I don’t see that happening, which is why a hybrid sounds like the most logical option if that’s the case. The last thing I’d want is for them to drop out of the home console market and just do handhelds.

    Going back to Zelda, the fact that Reggie had to do this AFTER Myiamoto CONFIRMED that Zelda U is still coming for Wii U in 2016 just shows the fact that fans get an idea in their heads, and refuse to let it go. How much reassurance do fans need? Is Mr. Aounuma going to have to reassure us as well? Will that finally be enough?

    Seriously. People’s behavior these past two days makes me glad I’m not as involved with games as I used to be.

  • Jon Turner

    There was also an earlier interview with Scott Moffitt, for the record, also on NintendoEverything.

  • Ray01X

    My man Reggie trying to put some people’s fears to rest.

    • Mega Prime

      Sure sounds like damage control PR spin to me. The more I see Zelda delayed, the more likely it will be a launch title for NX. Sure it will come out for Wii U(much like Twilight Princess) , but it’s not looking like the game will launch anytime soon.

      • Titangamecube

        So how about that Shenmue 3 game huh? You know, the one you damage controlled for Sony over? Sorry, you have no argument.

      • Titangamecube

        So how about that Shenmue 3 game huh? You know, the one you damage controlled for Sony over? Sorry, you have no argument.

      • Wonder Dean

        Ocarina of Time of delayed like mad, I guess that was supposed to get a dual release on the Gamecube as well.

        The game is being delayed because Nintendo delays games when they aren’t currently satisfied with the direction, which they do for many of their other projects, Zelda or not. This game is coming out in 2016, the NX in 2017 AT THE EARLIEST. That’s what’s going to happen.

      • https://www.youtube.com/channel/UCeqVK6IRhSAzMTVrInpg03Q Otaku DJK1NG

        when has Nintendo ever released a brand new system the same its revealed.

        OH right NEVER!

        It does not take a year to develop a system
        Devs kits must be sent and updated afterward
        and all those others factors must be adress
        including dealing with Wii U and 3DS alonside NX launch.

        Anyone who THINK NX is releasing next is RETARDED.
        I am sorry.

        Majora’s Mask 2001 - GameCube - 2001
        Skyward Sword 2011 - Wii U - 2012

        Zelda Wii U was in development since 2011.

        Twilight Princess was in development in 2003. You theory is flawed and idiotic.

        • TheBowelsOfTrogdor

          Actually, the DS was both revealed and released in 2004. But apart from that, yes, they announce a system one year and release it the next. For both handhelds and consoles (especially consoles), announcing and releasing in the same year just doesn’t seem like a good idea. A year gap gives people an opportunity to better digest information of both the system and games.

        • TheBowelsOfTrogdor

          Actually, the DS was both revealed and released in 2004. But apart from that, yes, they announce a system one year and release it the next. For both handhelds and consoles (especially consoles), announcing and releasing in the same year just doesn’t seem like a good idea. A year gap gives people an opportunity to better digest information of both the system and games.

    • Titangamecube

      I mean, if anyone pays attention, they said it was delayed to 2016. Oh thats right, people don’t.