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Shigeru Miyamoto Discusses Wii U Sales and Nintendo’s Approach to Building Hardware

shigeru-miyamoto

Nintendo games’ boss Shigeru Miyamoto has discussed his company’s approach to console development and the low sales of the Wii U.

On why Nintendo hasn’t tried making a more powerful console with better graphics…

So unfortunately with our latest system, the Wii U, the price point was one that ended up getting a little higher than we wanted. But what we are always striving to do is to find a way to take novel technology that we can take and offer it to people at a price that everybody can afford. And in addition to that, rather than going after the high-end tech spec race and trying to create the most powerful console, really what we want to do is try to find a console that has the best balance of features with the best interface that anyone can use.

And the reason for that is that, No. 1, we like to do things that are unique and different from other companies, but we also don’t want to just end up in a race to have the highest-tech specs in a competition to try to find how we get these expensive tech specs to the lowest price of the other systems. And so there’s different ways that we can approach it, and sometimes we look at it just from the sense of offering a system that consumes less power and makes less noise and generates less heat, or sometimes we may look at the size of the media and the size of the system and where it fits within the home.

But really what’s most important to us is, how do we create a system that is both unique and affordable so that everyone can afford it and everyone can enjoy it.

On the most important thing about making a successful game…

For us, the most important thing in making a game is that we make a game that’s unique — something that no one else has created, and something that no one else can create, something that’s uniquely Nintendo. That, for us, is what’s most important in creating a game.

On whether the Wii U’s price is one of the reasons why it hasn’t sold so well…

So I don’t think it’s just price, because if the system is appealing enough, people will buy it even if the price is a little bit high. I think with Wii U, our challenge was that perhaps people didn’t understand the system. But also I think that we had a system that’s very unique — and, particularly with video game systems, typically it takes the game system a while to boot up. And we thought that with a tablet-type functionality connected to the system, you could have the rapid boot-up of tablet-type functionality, you could have the convenience of having that touch control with you there on the couch while you’re playing on a device that’s connected to the TV, and it would be a very unique system that could introduce some unique styles of play.

I think unfortunately what ended up happening was that tablets themselves appeared in the marketplace and evolved very, very rapidly, and unfortunately the Wii system launched at a time where the uniqueness of those features were perhaps not as strong as they were when we had first begun developing them. So what I think is unique about Nintendo is we’re constantly trying to do unique and different things. Sometimes they work, and sometimes they’re not as big of a hit as we would like to hope. After Wii U, we’re hoping that next time it will be a very big hit.

So this with Super Mario Maker and being able to design levels on the touchscreen in your hand while watching on the big screen, and with games like Star Fox Zero where the big screen represents sort of a movie-like experience, but with the gamepad and the gamepad screen in your hands, you’re able to play a video game simultaneously with the excitement of these cinematic scenes happening on the TV. And I think that’s going to give people a lot of excitement, and I’m hoping that people will be looking forward to playing those games on Wii U in the fall.

Via: Nintendo Everything, Source: NPR

Author: Francis@PE (18682 Posts)


  • awang0718

    I think what Miyamoto is forgetting is that successful platforms need as much software as possible, capable of attracting people of all ages, genders, and interests. This would require third party support, and that would require having competitive hardware. Nintendo can hope for another Wii-like grand-slam with the same Wii/Wii U mindset (underpowered but “unique” hardware, with little concern for online features and third party support), but the chances of that happening again is almost nonexistent.

    Rather than praying for another Wii, the company needs to work toward building a capable hardware platforms to capture consumer’s attention through content and feature. Unfortunately, they don’t seem interested in doing the hard work and investments. New thinking is needed, which may require new blood. I think it’s time for the upper management to step down.

    • Matthew Wesley

      Miyamoto has made some of the best games in history… on some of the highest selling consoles in history… he’s forgotten more shit than most modern game developers know. Who are you (unless you’re a mysterious developer who makes GTA or COD) to judge what he can or cannot do?

      • awang0718

        I never said Miyamoto was “dumb” or “incapable”, because he’s not. I’m sure he has influenced and shaped my childhood as much as he has influenced and shaped yours.

        What I am saying is that he is stubborn, with the belief that as long as Nintendo is “unique” and “different”, then success will follow. This philosophy worked extraordinarily well with the Wii, and failed incredibly hard with the Wii U.

        Miyamoto’s statement “After Wii U, we’re hoping that next time it will be a very big hit” makes me concerned of what Nintendo’s home consoles will be like. Nowhere does his statements suggest Nintendo will even attempt to invest in legit third party support, improve online functionalities, and somewhat competitive hardware specs. They are trying to capture lightning in a bottle again, like with the Wii, and I highly, highly doubt it will work again.

        This outdated, isolated thinking needs to go. Nintendo cannot keep going on like this, losing more and more of their core fans as each generation progresses, which is what will happen if NX is another Wii U. Either Miyamoto ( and the rest of Nintendo’s upper management) can show that they are willing to evolve and “transform”, as Reggie would put it, or new blood is needed.

        • Matthew Wesley

          Let me let you in on a secret- Stubborn is an asset in business. Finding ways to not give up and make things happen is the hallmark of success.

          • awang0718

            Stubborn also means a failure to adapt and conform to industry standards and trends. Sometimes, if lucky, it results in a Wii. Other times, when it isn’t, it results in a Wii U.

            I am sure there is at least one person at Nintendo has taken notice when they went from selling over 100 million consoles and over 900 million games (half of which were Nintendo’s own) in one generation, to maybe 15-17 million consoles and maybe 100-120 million games in the very next generation, despite using the exact same “sell unique hardware” ideology for both systems. Unfortunately, I don’t think Miyamoto is one of those people.

          • Matthew Wesley

            If you think the wii was luck… you really don’t understand business or planning… you definitely don’t understand Nintendo.

          • awang0718

            It sure as hell was luck. The right time, the right conditions. If Wii was released in 2012 (with Wii U specs), it wouldn’t have sold well. Smartphones and tablets would have already captured the casual audience.

          • FalconLawnch

            No, the Wii wasn’t luck. The Wii was a well thought-out product that had a clear strategy and a simple, yet unique sales proposition in mind - people want to be more active while playing games, and having your real-life movements translate into on-screen actions is a fresh and fun new gameplay concept.

            I think the Wii would only be marginally less successful if released in 2012. What sold the system was Wii Sports and as far as I know, there’s still no equivalent experience to it on smart devices.

            If there’s a fairly recent Nintendo system that could be considered “lucky”, it’s the DS, as it has the exact same hook (touchscreen gaming) as smartphones and tablets.

          • awang0718

            I’m not saying the Wii want well thought out, because it was. I am saying that it’s groundbreaking success was luck. Motion controls took the industry by storm… For about for years…After that, motion control gaming gassed, and Wii sales crashed.

            Nintendo tried to implement the same strategy they implemented with Wii to sell the Wii U. An “innovative” controller as the main selling point and cheaper, less powerful l hardware than the competition. Look where that got them…

          • FalconLawnch

            I’m not really defending their “different for the sake of being different” strategy, it’s just that while the Wii’s success might have been a fad, it wasn’t luck. Luck is something like Flappy Bird going viral. Motion controls floundered because nobody figured out a compelling way to evolve them past the stage of swinging the Wiimote like a tennis racket, bowling ball or lightgun, which greatly limits the type of games you can make without having to dumb them down.

            The Wii was on point with its concept, flagship launch games and marketing (incidentally one of the few times when Nintendo marketed itself towards an older, wider audience instead of focusing on children), but Nintendo failed to keep their new audience engaged through more Wii Sports and Wii Fit style software or by converting them into more hardcore game consumers.

          • awang0718

            Talking about the Wii’s success, luck or not, will not help Nintendo build future consoles, since it is clear the Wii strategy isn’t selling the Wii U. I want Nintendo to make serious investments in their next console, in third party support, online features, and competitive hardware.

            Nintendo needs to recognize that no matter what they think, their consoles will always compete directly against Xbox and PlayStation. Unfortunately, Nintendo’s upper management doesn’t seem to realize this and don’t care about one-upping their competitors. Again, I keep reiterating and will continue to reiterate this: NEW THINKING IS NEEDED. Either Nintendo’s management can change, or new blood is needed.

          • dacomentr

            While Wii U isn’t selling gangbusters, Nintendo is essentially the only company profiting, so their thinking is keeping them in business.

          • awang0718

            Sony is profiting off of PS4, though it won’t help their overall business much (Sony smartphones are killing Sony). I doubt Xbox One is profitable due to its $350 price, but Microsoft can whether that storm.

            Saying the Wii U “isn’t selling gangbusters” is a complete understatement. Wii U is selling around 2/3rds of what the Gamecube was selling back during the early 2000s. It is Nintendo’s slowest selling console ever. They make minimal profit off of the Wii U business. The 3DS and amiibo business is keeping Nintendo alive, not the Wii U.

          • dacomentr

            Which is fine, all products are not going to be successful, look at Virtual Boy and Gameboy Micro, however as a whole they know how to maintain solvency. Sony and Microsoft is just worried about selling more, even if it means giving millions to 3rd parties, which are clearly behaving like gold diggers.

          • awang0718

            At this point, I would rather see Nintendo give money to third parties to get games on the Wii U than for them to not have third party support at all. Their cash reserve is healthy, and should be put to good use.

          • dacomentr

            That’s western thinking (spend that money!) and that’s why so many 3rd parties are gone.

        • FalconLawnch

          What’s worth noting is that Nintendo haven’t been particularly successful when their hardware choices stubbornly go against the grain, with a few exceptions.

          Famicom/NES - Traditional cartridge-based console, the game-changer here was Nintendo’s phenomenal first-party software and the strict third-party licensing policies that were necessary at the time to stabilize the market and prevent another crash. Huge success.

          GameBoy - The NES strategy made portable. Massive success.

          Super Famicom/SNES - Traditional upgrade over the NES, won its generation.

          N64 - This is where Nintendo starts getting off track with their home consoles. The N64 stubbornly sticks with cartridges instead of CDs like the rest of the industry and gets steamrolled by the PS1.

          GBC - Traditional upgrade over the GameBoy, success.

          GBA - Traditional upgrade over the GBC, sells incredibly well until it’s replaced by the DS.

          GameCube - Mini DVDs instead of regular DVDs like the other two consoles, barely any online features, zero multimedia capabilities. Failure.

          DS - The DS is interesting because it was both iterative and innovative at the same time. It had more buttons, a bigger screen, bigger games, the graphical leap one would expect from a GBA successor and a strong push towards online play (the DS had more than twice the amount of online games as the PSP) for the enthusiast players. The touch screen and dual screen setup drew in the casual crowd but also enhanced the experience in traditional games without getting in the way. Last but not least, Nintendo consulted with third-parties on several aspects of the system and were in turn rewarded by a huge amount of support from both Japan and the West. To me, the DS is what happens when Nintendo leverage their strengths while also keeping up with general trends in the marketplace. Most successful Nintendo platform to date.

          Wii - Went completely against what everyone else was doing, a short but massive success.

          3DS - Fairly traditional upgrade over the DS. While the 3D never really caught on, it’ll still end up as a moderate success compared to other Nintendo handhelds.

          Wii U - Tried the Wii approach again, abject failure.

          So far, every Nintendo platform that followed a more traditional hardware philosophy has been moderately to highly successful, while only 2 out of 5 systems that tried hard to be different became a success (DS and Wii).

          • awang0718

            NES - First of its kind. Revolutionary hardware. No legitimate competition. Third parties were forced to support his platform. Very successful.

            SNES - Upgrade over NES. Competitive hardware. Plenty of third party support. Very successful, thought it fell short of NES sales due to fierce competition against Genesis.

            N64 - Revolutionary 3D visuals. Competitive hardware. Lack of disc-based media resulted in third party support hopping over to PS One. Okay success.

            Gamecube - Upgrade over N64. Competitive hardware. Ok third party support. Lacked same disc-based media utilized in PS2/Xbox. Failure.

            Wii - “Innovative” controller. Underpowered hardware and online capabilities. Flew off of shelves (for a while) and third parties flocked the console (for a while).

            Wii U - “Innovative” controller. Underpowered hardware and online capabilities. Abject failure to sell resulted in complete abandonment of third party support.

            My formula for success for future console:
            Competitive hardware and online capabilities. Same disc-based media as completion. Needs third party support. Make “innovative” controller (if there is one) optional.

            GB - First of its kind. Revolutionary hardware. No legitimate competition. Third parties were forced to support his platform. Very successful for a while.

            GBC - Upgrade over GB. No legitimate competition. Third parties were forced to support his platform. Very successful and helped to revive declining GB sales.

            GBA - Upgrade over GBC. No legitimate competition. Third parties were forced to support his platform. Very successful, but was unfortunately quickly replaced by DS.

            DS - “Innovative” user interface. Underpowered hardware and online capabilities. Plenty of third party support. Fastest selling gaming platform ever, despite competition from PSP

            3DS - Upgrade over DS. Underpowered hardware and online capabilities. Good third party support from Japanese third parties only. Very successful, but faces stiff competition from mobile, thus damping sales potential.

            My formula for success for future handheld:
            Capable hardware and online capabilities (when compared to a mid-tier smartphone). HD visuals. That’s pretty much it, since their handhelds have never failed before.

    • ei8bit

      I miss the days were innovation is a stand out. I guess people nowadays looking for good looking but not attitude. agree that they need robust online features and content on that part. Nintendo is a beast on content. Every penny count for every game they make and having a lot of fun on it too. Games right now are more cinematic. Short single player campaign and getting a trophy for headshots is utterly rubbish.

  • PRIMUS

    Whatever they do, they should build the NX to be future proof. As it should compete with the PS5 in specs.

    • Mythosa

      Generally I would have disagreed before the Wii U launched. But at this point, I agree. There is no denying that the power of a system has its role to play in how well a system sells and how much support it might be likely to get. Even if it ends up being more money than the next competitor to offer something unique while sharing a higher end performance level, I think it is necessary. If Nintendo can manage to accomplish the feat of both, or even go back to to the idea of releasing a base console with peripherals added on for those that want it. If they can manage to make it so that they have much better third party support and of course the support of their own in house teams, they will really be a force to be reckoned with.
      There are always going to be those people that just won’t support them no matter what, but on the other hand, there are people that just don’t care and will go where the games are or what their friends are getting. This is where Nintendo needs to be.

  • PRIMUS

    They should have made games that could have made the Wii’s life span a year longer. Got more tech in the WiiU with a x86 compatibility; Should have had their own Nintendo IPs as flagship games. You fine tune your own car in formula one, not the competitions sponsors doing it for you.

  • Mega Prime

    “I think unfortunately what ended up happening was that tablets
    themselves appeared in the marketplace and evolved very, very rapidly,
    and unfortunately the Wii system launched at a time where the uniqueness
    of those features were perhaps not as strong as they were when we had
    first begun developing them”

    Bingo, get this man a cookie. If he had bothered to pay attention to the trends, he would of foreseen this, but oh well. I ‘m a Trekkie and I knew this was coming. It was clear that tablets or PADDS were coming as soon as the technlogy to make it affordable was there. Poor Miyamoto, he really should pay more attention to trends.

    http://vignette3.wikia.nocookie.net/memoryalpha/images/0/0a/Hansens_final_log.jpg/revision/latest?cb=20070421050348&path-prefix=en

    • Jet Hammer

      He admit his mistake, which means he learned.

      If the NX is a console with a normal controller and glasses-free 3d, Nintendo can call it innovative, journalists can understand what it is without having to overclock their brains to an IQ of 74 and consumers can buy it because “Ooh, cheap working 3d in my living room!”

      • Mega Prime

        I know, but I think Miyamoto should step down and let younger talent call the shots here. Old people just don’t understand what young people want these days.

        • Mythosa

          I’m not certain about that. I think he should step back, not down, and allow basically the same thing you said. He has some great ideas plus massive amounts of experience in the industry. I think there needs to be both.

          • Mega Prime

            That works too… I’m for whatever works for Nintendo at this point.

  • Hardin Twentyfive

    I wonder if Nintendo can make a powerful console, yet keep it cheap. I believe that they can

    • Jet Hammer

      GameCube, yet people still wanted Ps2’s, and not because of dvd’s. Same reason people buy Apple smartphones. It’s not superior per so, it’s just brand.

      • PRIMUS

        There was something about the gamecube that felt and looked Fisher Price to me. I owned one, loved it, but I am a Nintendo enthusiast so that explains a lot. lol.

        • Jet Hammer

          My cousin had a ps2, but also only had mostly racing games and GTA. I played them but the controller was always an issue to me, I didn’t know why until…

          My friend has a GameCube: the analog stick was in the right spot, the buttons were memorable and triggers were Rolls-Royce heavenly bathtubs instead of flippers. Oh, and it played Mario-Kart instead of NFS.

          I’d say the Ps2 controller was designed for robot-hands, utterly unpractical and rubbish while the GC controller was biblical.

          I can’t for the life of me understand why people went for Ps2, or PS in general when I literally had to have claws for hands to play it. Wii classic controllers are the same, rubbish design.

          • https://www.youtube.com/user/Gkerbz4 Kerbizzle

            Which is why my friends always have off-brand PS3 controllers modeled like 360 controllers.

          • https://www.youtube.com/user/Gkerbz4 Kerbizzle

            Which is why my friends always have off-brand PS3 controllers modeled like 360 controllers.

        • Jet Hammer

          My cousin had a ps2, but also only had mostly racing games and GTA. I played them but the controller was always an issue to me, I didn’t know why until…

          My friend has a GameCube: the analog stick was in the right spot, the buttons were memorable and triggers were Rolls-Royce heavenly bathtubs instead of flippers. Oh, and it played Mario-Kart instead of NFS.

          I’d say the Ps2 controller was designed for robot-hands, utterly unpractical and rubbish while the GC controller was biblical.

          I can’t for the life of me understand why people went for Ps2, or PS in general when I literally had to have claws for hands to play it. Wii classic controllers are the same, rubbish design.

      • Mythosa

        Actually, with the PS2, in a huge part it was for DVD’s. For many years it was actually the cheapest and one of the best quality DVD players you could get. Why not get a system that is a great DVD player plus has the added ability to play games if you want? They had a perfect set up for that time period. That is exactly why they tried the exact same thing with the PS3.
        It might not have been the main reason for many to buy a PS2, but it certainly was a supplementary one. Similar to how people when buying a TV or Blu-Ray player now will ensure it supports Netflix or Hulu.
        The point is to give people as many reasons TO buy a product, not reasons NOT to buy a product. If you competitors can offer something you can’t, then you better add it or you can be sure your sales will plummet.

        • Leftoverlunch

          £450 dvd player cheap? XD not even slightly are you sure you are not confusing ps3 blu ray players?

          • Mythosa

            Where do you get your info from bud?
            The PS2 RELEASED at 299 pounds.
            Anyway, yeah a normal DVD player when it was released were very high end tech, it was the brand new thing, so yeah, lots of money.
            Feel free to look it up, the PS2 was one of the cheapest and best quality DVD players during that time. As I said, don’t forget, DVD was brand new to the market and it was NOT cheap. Very similar to Blu-Ray when they first entered the market or Laser Disc, or even VHS.
            How old are you? 14?

      • alex9234

        Yep, people did want PS2s because of DVD playback. Hell, the majority of the PS2’s sales can be attributed to people buying it SOLELY to use as a DVD player because it was the cheapest DVD player on the market at that time!

    • SilverNight

      I think they can, too. With tech prices driving cheaper every year It wouldn’t be hard to beat a PS4 by alot in terms of power by 2017. As long as they don’t put another gamepad in that drives the cost up It could be a very capable system for sub 400 bucks. This generation is taking so long to come into its own that I doubt Sony and Microsoft will be ready to replace their consoles by that time anyway. Nintendo just can’t afford another launch drought.

      • Jon Turner

        Absolutely. If anything WiiU wasn’t ready yet when it launched. It should have hit when it was really ready to go, not one year behind.

    • Mega Prime

      I think they can too. I still have my Gamecube and treasure it because it was a great console by Nintendo. It was powerful and fast and easy to transport. You had exclusives like Zelda, but also 3rd party exclusives like RE1 Remake, RE0, and RE4(for a time), and the Star Wars games too. Nintendo should play nice to EA so they’ll port some Star Wars games to the NX.

      • Matthew Wesley

        Fuck EA.

        • Mega Prime

          I know, but I like Star Wars and that’s my weakness.

          • Matthew Wesley

            As do I, however that doesn’t mean it’s acceptable for Nintendo to get on their knees and perform for EA like Sony and Microsoft do. You want to play EA games? Get a 3rd party console (Ps4 or xbox1) or a gaming PC. The ship has sailed on EA working with Nintendo… and good riddance. The only Star Wars game I’ll buy from EA is Kotor 3 made by Bioware. Aside from that, fuck EA.

          • Mega Prime

            That’s your opinion, but I doubt most people share your limitations of KoToR. Many Nintendo fans have grown up on Star Wars games and would like another game regardless of the publisher. You’re free to boycott all you like, but don’t pretend to speak for everyone.

          • Mythosa

            Yeah, I’ll be right there with you Prime. Sorry Matthew.

          • Jon Turner

            Yeah, seriously. Boycotts do no good, they only cause more problems, especially if it leads to people not trying to solve the problem but hold onto their stubbornness and make things worse. No offense to anyone here.

          • Mega Prime

            You’re right Jon. Boycotts are great for principles, but they don’t solve anything. I chose the best option for me. One example might be to wait for GOTY editions or sales so the DLC doesn’t kill me. I get my value and keep my wallet intact. That’s how you counter EA, not hide behind principles. No offense to anyone either.

          • Mythosa

            That’s not true. EA is a big company and if their next console is a huge seller on the market and shares a general platform they would release games for the system.
            EA is not some guy holding a grudge. EA is a global entertainment business with board members and has publicly traded stocks. If there is money to be made there, they will do their best to make the money there. That is why there were so many “My Sims” games and all that on the Wii even though they were exclusive to Nintendo platforms. That means they were putting all their eggs in one basket. Of course most of the sucked so the sales didn’t reflect that so it made sense that they would be less likely to support the Wii U this generation.
            Since you are a small business owner I’m sure you can see it from that point of view. You aren’t going to keep putting money into something that isn’t giving you enough return. However if there were an easy, less costly, with less risk way to get your return you would do it. It wouldn’t make sense if you didn’t.
            Why is almost everything made in Taiwan, China, Indonesia and South Korea, among other Eastern countries? Because it’s cheaper to have it made there, have it transported here and sold for a lower price even though it’s the same quality as something made in the US or Canada. Hell, often times it’s better quality than the stuff made domestically.

          • Matthew Wesley

            Let me put it this way, as a business owner, I had to build my business- one customer at a time, in neighborhoods where they said I would go out of business in a year. You build a business by building a customer base, by being where your competition isn’t. Now here we have the Wii U, a system where EA had no competition to speak of in their sports titles (aside from NBA 2k), and instead of putting their best foot forward, what we get are low tier ports… if I had treated my customers that way in my first (second or now third) year of business, I would have been out of business in a year. The globalization excuse is bovine scatology (bullshit). The reason it’s cheaper to manufacture in 3rd world countries is far simpler and sinister: No unions, no workers rights, and they pay those people peanuts, nothing close to a living wage by even 3rd world standards. In stark contrast is how I run my business… all of my servers and waiters get a living wage (12- 18 dollars per hour based on experience plus overtime), my kitchen staff gets a living wage except for my head cook/chef(s)- they get paid a salary. My General Manager get’s paid a salary as well- both of which are over 50,000 a year. On top of all of that, I also get paid- I am the owner and proprietor. EA is a prime example of cutting quality to maximize profits (modern capitalism)- their sports games look like shit, their Star Wars titles will probably be DLC fests with consumers getting screwed red and blue (bleeding and bruised), and I personally refuse to support their broken and dangerous business model (even for Mass Effect 4… and I love Mass Effect). Finally, in regards to quality of products from foreign places… it’s a case by case basis. I’ve had products made domestically that shit on stuff made in China, India, Taiwan etc. I’ve also experienced vice versa. It is not a valid measuring stick to use a metric of “often times” because it depends on user experience. in summation, EA’s business practices are harming the industry at large (yes, it makes them money- but there are right and wrong ways to make money), and it isn’t solely because how they treated Nintendo that I don’t like them (as a matter of fact, it’s tangentially related)… EA’s does their business dirty, and when a company as large as EA is dirty, it encourages other companies to follow that route (hello Ubisoft). EA, as it is today, is not good for the industry and damn sure is not good for consumers.

          • Mega Prime

            It sounds to me like you’re talking about the impending crash of the gaming business. I agree, it’s likely to happen for all the reasons you listed, but you can either have fun or be miserable until the crash and still be miserable afterwards. I chose the former.

          • Matthew Wesley

            That’s humorous. I wish I could casually do that also, but unfortunately, when dealing with bad behavior, silence is considered acceptance. I refuse to accept the bad behavior, because I don’t want it to continue (considering that I own 2 [soon to be 3] barcades), and my business is related to the gaming industry… I’m protecting not only my hobby but my livelihood.

          • Mega Prime

            How is this humorous? It’s a sad business trend that is likely to kill our hobby. Here is the thing that I do know. For some reason, not all EA games are bad. It boggles the mind some are chock full of DLC or microtransactions and others you would think would have it don’t or it’s not necessary. I believe that by supporting the good EA games I’m looking to help the industry, not make it worse. A person who remains neutral like yourself isn’t a fan so they don’t care what you think. They see no need for reforms if you are bitter and judgmental and don’t grade on a curve. That’s your choice, but it’s not logical, it’s emotional.

          • Matthew Wesley

            No, it’s humorous that you can take that approach to the issue in that it is woebegone.

          • Mega Prime

            I find your use of antiquated and obtuse language to also be woebegone.

          • Matthew Wesley

            If you find such language anachronistic and grandiose, I would advise you to expand your verbal lexicon.

          • Mega Prime

            I have a high level vocabulary, but it’s my spelling that kills me. Irregardless you shouldn’t try to use language that is uncommon because quite frankly, it’s rude to those that don’t understand. I speak five languages, but you won’t see me posting in anything besides English. I can keep up with your shenanigans either way. If you want to use a grandiose words to describe woebegone, try melancholy. At least people might of heard of it. I’d use more obtuse words as well, but that would mean I’d have to spell them lol.

          • Matthew Wesley

            Irregardless isn’t a word- you literally wrote a double negative which cancelled out the meaning. The word you want to use is Regardless, which means whether or not it has relevance.

          • Mythosa

            It makes no difference on the morals of it all.
            You are lucky you have the ability to give something in an area that doesn’t have it, and it sound like you have a sound way of doing it, likely with good quality and not trying to gouge the consumer.
            This isn’t the same as that at all.
            As for my “often times” comment, you are correct, it does solely rely on user experience and that’s why I didn’t put something like ‘always’ or ‘they definitively have higher quality’. It makes no difference as to what their working conditions are, or aren’t unfortunately. You are also very much generalizing. There are many companies out there that do pay relatively normal wages for their work. Companies like Toyota, Honda, Nintendo, and many many others (outside of Japan as well, these are just coming to mind at the moment). Are there instances where companies take advantage of their workers? Of course there are. You can look around every day and see them and you don’t need to look as far as East Asian countries to see it. Take a look at your local Wendy’s or Coffee Shops (here in Canada Tim Hortons is really bad for it around my area). Many of these workers, especially if they are of different cultures are being taken advantage of. Working well beyond mandated working hours for minimum wage and doing 60-80 hour work weeks without any overtime or benefits or anything like that.
            A business is in the business of making money. If you weren’t you wouldn’t have the business.
            Whether EA is good for the industry or not is moot, it is what it is and they likely aren’t going away any time soon. You can feel free to not support them all you want though, that’s entirely your right.
            You didn’t make any contrary addition to my statement about them supporting Nintendo if the qualifications I set out are met, so I’m going to assume you likely agree.
            I don’t like EA either, but as I said, that’s moot.

            I thought you had some sort of arcade or something like that. I could have swore you said that in one of your videos, or maybe in the thread after a video of yours.

          • Matthew Wesley

            I own and operate (not so much these days) Barcades, which are an amalgamation of a Bar and an Arcade. I disagree with your stance wholeheartedly- people think business is about making money, which is true, but how you make that money heavily factors in. See, at the end of the day, while the object of business is to be profitable, how you are profitable matters. See, the reality of business is far deeper than just being profitable- business is about relationships. why do you go to one restaurant 4 or more times a month over others? Because you have a relationship- nothing as personal as romantic or familial, but a relationship. They probably prepare your food in a favorable way and you enjoy how they treat you. Why do you buy one brand over another- your relationship with them. Businesses build relationships- even those like EA. Why do people buy Madden and COD year over year? Because of their relationship with the franchise and by extension the developer and publisher. Businesses build relationships with their customers. That’s how you build longevity in business.

          • Mythosa

            Cool. We agree.
            Of course there is the part like you said of offering something that nobody else does. Aka Star Wars. Then it doesn’t make much difference.

          • Matthew Wesley

            There’s my issue… I know EA is going to F’up Star Wars.

          • CapableTie

            What they showed with Battlefront looked great, you shouldn’t hold on to the past and use that against DICE.

          • Matthew Wesley

            Using the past against DICE? Let me explain something to you, the only thing you have in business is your reputation- your reputation is based on your past actions. Let’s investigate DICE’s past actions this gen: BattleField 4… which is still broken… 2 years after launch (both single player and multiplayer). The code used to make THAT game was used to make Hardline… also broken. Now, DICE is making Battle Front… around 10 years after the last game. It has been confirmed that this game will have less content than Battlefront 2 on the PS2, Gamecube, and the original xbox! They’ve also confirmed that there are no space battles (aside from on-rail sequences), which means 2 things; either the content is never coming (unlikely), or they will add it on later as dlc (EA and DLC go together like poison ivy and a rash) which means nickel and diming the hell out of consumers. What have they done this gen to engender trust or an aura of competence? Please explain.

          • CapableTie

            Do you even own BF4? I’ve had no issues for over a year. And remember EA was sued or rumored to be sued by DICE for forcing them to release the game in the state it was in. Therefore it wasn’t DICE you should be mad at, being mad at EA for that is fine, just don’t blame DICE for EA making them look bad.
            Hardline was made by Visceral Games I think that’s what they’re called. Not DICE. I thought Hardline was bad, in the beta so I didn’t buy it too by the way.
            The lack of content being your final point wasn’t a very good one considering they have said they will be delivering FREE DLC to everyone, with at least 2 maps that I know of being confirmed so far, without a peep about paid DLC yet. Did you buy Splatoon? I know I did, and I bet you did too. Very little content in that game, but they are giving free DLC too.
            My final point is simple. Look at the e3 gameplay. It looked like a good game to me, both graphically, and in terms of gameplay.
            You can be wary about the game, but all I’m saying is you should give it a fair chance and not dismiss it just because it’s EA. I’ve really enjoyed Dragon Age Inquisition, BF4, and TitanFall this gen, and they are all published by EA.

          • Matthew Wesley

            I do not own BF4 on Ps4 or 3, I have played it on PC… it is a steaming pile of rat excrement. Once again, your opinion is subjective; I never said that Hardline was made by DICE, I said it was made with the same code- developers who make shitty code (all developers do- it’s their primary duty)… create code that makes a broken game… I should trust them with Star Wars? Really? I’d have to be gullible and an idiot to do that.

          • CapableTie

            Once again look at the gameplay, and I wouldn’t buy any third party game on PC. PC is notorious for getting broken or buggy games. I would get an X1 or PS4 if I were you.
            And do you own Hardline? I don’t, but I didn’t even notice any issues in the BETA. I just didn’t like the game.
            And don’t be rude, I’m not gullible or an idiot, and I’m certainly not insulting you for having a different opinion.

          • Matthew Wesley

            Here’s the problem… I’ve played across multiple platforms, all of them broken. Finally, did I call YOU gullible or an idiot? I said I WOULD BE a gullible idiot to buy it. No one else is classified under those restrictions.

          • CapableTie

            Did you play it on PS4/X1? I expect the 360, PS3, and PC versions of third party games to be broken. And if that’s your situation then you should be worried, but you also should upgrade otherwise you shouldn’t be complaining. PC always has had these kind of problems, and last gen hardware is only holding back these games on next gen, so it’s no surprise if they run badly.
            It sounded like you were talking about about everyone, not just you, and still suggesting people in your situation would be idiots and gullible for having a different opinion is unnecessary.
            You still haven’t addressed all the points I made, by the way.

          • Matthew Wesley

            Apparently, reading comprehension isn’t in your bailiwick… I played the game on Ps4, Xbox1, and owned it briefly on PC… in each of those cases, I played it extensively… it was a broken POS then, and it STILL IS BROKEN TODAY… 2 years after launch. You think that is acceptable? I haven’t addressed all your points because they are either nonsensical or not germane to the topic.

            Battlefront will have 2 “free” maps… I call bullshit on that- there’s always a hidden cost with EA, DLC is after all a prime business model for them.

            You are basing your like or dislike of a game on an E3 build… on a developer known to obfuscate (lie) and muddy (misrepresent) their games… at E3. Wow… you and EA deserve each other.

          • CapableTie

            Now your insulting me for not knowing something you never told me? You didn’t tell me you played it on PS4 or X1, you only told me you played it on PC.
            You saying it’s broken 2 years after launch is a complete lie. First of all it hasn’t even been out for 2 years genius, and second of all it has worked fine for me for over a year. I’m the one who has owned the game on PS4 and X1 since the launch of those 2 systems, and they have both been fine.
            You not liking EA isn’t a valid reason to just assume they’re lying about the free DLC.
            So I shouldn’t be excited about this game, based on the gameplay they showed running on PS4? When I liked the 3 games I have bought from them so far this generation.

          • Matthew Wesley

            I look at the pattern of behavior in regards to EA… a pattern of garbage coming out equals they get treated like the trash they are.

          • CapableTie

            Read my initial response to you. Your using the past of the publisher against the developer. That’s what I don’t like. Hate EA all you want I have no problem with that but don’t elude to me being stupid based on YOU not being clear. That was rude.
            We can agree to disagree, just keep things respectful

          • Matthew Wesley

            History. The study of history is the study of the past. Those who ignore history are doomed to repeat it. If those whom ignore history want a repeat performance… then they are ignorant.

          • CapableTie

            I’m not planning on buying the game day one, I never do that unless it’s Nintendo. If it launches fine I will get it as soon as I can though. I’m excited for it.

          • Mythosa

            They still need to answer to Disney on this. If it’s not up to a high enough standard or fails to sell because of that, their contract might be void. Because of that, I am cautiously optimistic for this. If it were still Lucas Arts, I would be more worried.

      • Mythosa

        I agree. There is a huge group of people that are Star Wars fans out there (I’m one as well) and they are instantly loosing all these guys by not giving any option for them to be on the system. One of the main reasons I’m highly considering a PS4 or X1 this year is because of Battlefront. As much as I don’t want to pander to that, it’s almost a compulsion lol.

    • Mythosa

      If they become less worried about power consumption it wouldn’t be that hard.

  • BigDog Elite

    Why do you have Star wars as the cover and PC, Xbox one, PS4 listed for something that is about Nintendo Francis. Are you that mad at them lol?

    • Jon Turner

      I think it was probably just a mistake.